Data:Point-defense laser: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.45}}
{{As Of Patch|2.0.202.1}}
{{Item
{{Item
| title = {{Qud text|point-defense laser}}
| title = {{Qud text|point-defense laser}}
Line 14: Line 14:
| shots = 1
| shots = 1
| chargeused = 100
| chargeused = 100
| chargefunction = Weapon power
| chargefunction = Weapon Power
| id = Point-Defense Laser
| id = Point-Defense Laser
| complexity = 6
| complexity = 6

Revision as of 18:09, 11 October 2020

This information is reliable as of patch 2.0.202.1. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.202.1.
point-defense laser
Pointdefense laser.png
9/9
PV/Max PV
♥
1d10
average: 5.5range: 1-10
♦
0
Armor Value
$
400.00
Commerce Value
7
lbs.
Weight

Light
Laser

Accuracy
Shots per Action

1

Charge per Use

100

Charge Used For

Weapon Power

Complexity

6

Tier

6

<0256>

Can Disassemble

yes

Can Build

no

Character

)

ID?Use this ID to Wish for the item

Point-Defense Laser

Worn On

Back

Extra Info:
point-defense laser

It's a robotic half-eye lidded by a furcate chassis and embellished with antenna lashes. A minuscule barrel pokes out from its pupil and vibrates. The inner lid is articulated, allowing the drone to scan for incoming projectiles and shoot them down.

Perfect

Currently intended to be used only by robots with appropriate supporting tracking systems (such as anomaly extinguishers).

Not usable by the player, even with a biodynamic power plant.[1]

References