Decarbonizer: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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{{Character
{{Character
| title = {{Qud text|decarbonizer}}
| title = {{Qud text|decarbonizer}}
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| dv = -10
| dv = -10
| ma = 15
| ma = 15
| marange = 9+1d11
| weight = 201
| featureweightinfo = no
| id = Decarbonizer
| id = Decarbonizer
| tier = 8
| colorstr = &amp;c
| colorstr = &amp;c
| tilecolors = cR
| renderstr = c
| renderstr = c
| role = Artillery
| role = Artillery
| extra = {{Extra info|metal = yes}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HoverRobot}}
| inheritingfrom = BaseRobot
| inheritingfrom = BaseRobot
| quickness = 100
| quickness = 100
Line 25: Line 31:
| cold = 25
| cold = 25
| heat = 25
| heat = 25
| xpvalue = 1000
| xptier = 8
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|Decarbonizer}}|0|17}} </br>{{creature mutation|{{MutationID to name|NightVision}}|12|17}}
| mutations = {{creature mutation|{{MutationID to name|Decarbonizer}}|1|17}} </br>{{creature mutation|{{MutationID to name|NightVision}}|12|17}}
| desc = Particles spin in the molecular orrery of =pronouns.possessive= engine and whir against =pronouns.possessive= chrome-plated chassis. Life-lint powders the inside of =pronouns.possessive= elliptical cannon.
| desc = Particles spin in the molecular orrery of =pronouns.possessive= engine and whir against =pronouns.possessive= chrome-plated chassis. Life-lint powders the inside of =pronouns.possessive= elliptical cannon.
| categories = Robots
| categories = Robots
| gameversion = 2.0.206.57
}}
}}
{{No Description}}
<!-- END QBE -->
The {{name}} is a high tier robot found deep underground. It does not move nor have physical attacks; instead, the decarbonizer uses its decarbonizing cannon to [[dismember]] targets.
==Decarbonizing Beam==
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This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. (ex: "Decarbonizer (mutation)" page)
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With this mutation, the decarbonizer can take one turn to aim at a target 40 + (mutation level) tiles away. This spins up their molecular cannon, and telegraphs a bright red line at the target. After three turns, this beam will fire down the selected path, and all creatures within this path must make an [[Save|Agility save]] of difficulty 20. If they fail this, they will have 1-4 of their limbs randomly dismembered. Even though the decarbonizer does not have decapitate, the head is an eligible limb to dismember. This beam is also [[Omniphase]], so it can dismember creatures in any phase other than [[Nullphase]].


[[Category:Robots]]
After the decarbonizing beam has fired, the ability may not be used until 200 more turns have passed.
 
Due to the fact that the decarbonizing beam is a mutation rather than a weapon, the decarbonizer cannot be disarmed nor dismembered to stop it firing.
 
== Locations ==
Decarbonizers are most likely to be found deep underground due to their high creature tier value - they are tier 8 creatures. For more information about how creature tier influences random generation, refer to the [[Zone_tier#Tiers_and_Procedural_Generation|Tiers and Procedural Generation]] topic.
 
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