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m (code specifies 1-4 limbs, which is consistent with my testing. you may have experienced a bug but i was unable to replicate) |
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| av = 25 | | av = 25 | ||
| dv = -10 | | dv = -10 | ||
| weight = | | ma = 15 | ||
| marange = 9+1d11 | |||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Decarbonizer | | id = Decarbonizer | ||
Line 15: | Line 17: | ||
| renderstr = c | | renderstr = c | ||
| role = Artillery | | role = Artillery | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HoverRobot}} | ||
| inheritingfrom = BaseRobot | | inheritingfrom = BaseRobot | ||
| quickness = 100 | | quickness = 100 | ||
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| demeanor = neutral | | demeanor = neutral | ||
| gender = neuter | | gender = neuter | ||
| mutations = {{creature mutation|{{MutationID to name|Decarbonizer}}| | | mutations = {{creature mutation|{{MutationID to name|Decarbonizer}}|1|17}} </br>{{creature mutation|{{MutationID to name|NightVision}}|12|17}} | ||
| desc = Particles spin in the molecular orrery of =pronouns.possessive= engine and whir against =pronouns.possessive= chrome-plated chassis. Life-lint powders the inside of =pronouns.possessive= elliptical cannon. | | desc = Particles spin in the molecular orrery of =pronouns.possessive= engine and whir against =pronouns.possessive= chrome-plated chassis. Life-lint powders the inside of =pronouns.possessive= elliptical cannon. | ||
| categories = Robots | | categories = Robots | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is a high tier robot found deep underground. It does not move nor have physical attacks; instead, the decarbonizer | The {{name}} is a high tier robot found deep underground. It does not move nor have physical attacks; instead, the decarbonizer uses its decarbonizing cannon to [[dismember]] targets. | ||
==Decarbonizing Beam== | ==Decarbonizing Beam== | ||
With this mutation, the decarbonizer can take one turn to aim at a target 40 + mutation level tiles away. This spins up their molecular cannon, and telegraphs a bright red line at the target. After three turns, this beam will fire down the selected path, and all creatures within this path must make an [[Save|Agility save]] of difficulty 20. If they fail this, they will have 1-4 of their limbs randomly dismembered. Even though the decarbonizer does not have decapitate, the head is an eligible limb to dismember. This beam is also [[Omniphase]], so it can dismember creatures in any phase other than [[Nullphase]]. | <!-- | ||
This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. (ex: "Decarbonizer (mutation)" page) | |||
--> | |||
With this mutation, the decarbonizer can take one turn to aim at a target 40 + (mutation level) tiles away. This spins up their molecular cannon, and telegraphs a bright red line at the target. After three turns, this beam will fire down the selected path, and all creatures within this path must make an [[Save|Agility save]] of difficulty 20. If they fail this, they will have 1-4 of their limbs randomly dismembered. Even though the decarbonizer does not have decapitate, the head is an eligible limb to dismember. This beam is also [[Omniphase]], so it can dismember creatures in any phase other than [[Nullphase]]. | |||
After the decarbonizing beam has fired, the ability may not be used until 200 more turns have passed. | After the decarbonizing beam has fired, the ability may not be used until 200 more turns have passed. | ||
Due to the fact that the decarbonizing beam is a mutation rather than a weapon, the decarbonizer cannot be disarmed nor dismembered to stop it firing. | |||
== Locations == | |||
Decarbonizers are most likely to be found deep underground due to their high creature tier value - they are tier 8 creatures. For more information about how creature tier influences random generation, refer to the [[Zone_tier#Tiers_and_Procedural_Generation|Tiers and Procedural Generation]] topic. | |||
{{Robots Navbox}} | {{Robots Navbox}} |