Difficulty: Difference between revisions
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(Created page with "Category:Mechanics {{stub}} ==Evaluation== If the examined object has a Combat part, it will undergo several steps to evaluate the general difficulty for the creature. Th...") |
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If the examined object has a Combat part, it will undergo several steps to evaluate the general difficulty for the creature. | If the examined object has a Combat part, it will undergo several steps to evaluate the general difficulty for the creature. | ||
The formula is their Level added or subtracted to a number according to their role (if the creature is not the player. Then only the level is returned.) | The formula is their Level added or subtracted to a number according to their role (if the creature is not the player. Then only the level is returned.) | ||
{| class="wikitable" | {| class="wikitable" | ||
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|{{qud text|>rivial|notxml}} | |{{qud text|>rivial|notxml}} | ||
| <-10 | | <-10 | ||
|} | |} <ref>XRL.World.Capabilities.DifficultyEvaluation.cs</ref> |
Revision as of 18:48, 26 July 2019
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
Evaluation
If the examined object has a Combat part, it will undergo several steps to evaluate the general difficulty for the creature.
The formula is their Level added or subtracted to a number according to their role (if the creature is not the player. Then only the level is returned.)
Minion | -5 |
Skirmisher | -3 |
Hero | +5 |
The two numbers are then subtracted against each other.
The resulting number be used to return one of 5 possible ratings:
Impossible | >=15 |
Very Tough | 14 to 10 |
Tough | 9 to 5 |
Average | 4 to -5 |
Easy | -4 to -10 |
Trivial | <-10 |
- ↑ XRL.World.Capabilities.DifficultyEvaluation.cs