Effects

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Revision as of 18:24, 26 July 2019 by Teamtoto (talk | contribs) (more effects added. could add more info to each effect with their own page tbh)
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asleep
Effect Description ID
ID

Asleep

asleep

(if in sleep mode): In power conservation mode.
-12 DV.
Attackers receive +4 to penetration rolls.
Will return to normal operations dazed if damage is taken.

(if asleep): Unconscious.
-12 DV.
Attackers receive +4 to penetration rolls.
Will wake up dazed if damage is taken.


aiming
ID

Aiming

aiming

taking aim


sluggish
ID

AxonsDeflated

sluggish

- (amount) Quickness


hyper-responsive
ID

AxonsInflated

hyper-responsive

+ (amount) Quickness
Will become sluggish soon.


stony
ID

BasiliskPoison

stony

-1d6 Move Speed per turn for 14-18 turns.
[total:- (debuff stacks) Move Speed]


berserk
ID

Berserk

berserk

100% chance to dismember with axes.


blaze tonic
ID

Blaze_Tonic

blaze tonic

(if truekin): Immune to heat damage.
Can't be frozen.
+25% heat damage dealt.
-50 Cold Resist
+20 Quickness
Temperature can't be increased by external heat sources.
Must move around to avoid combusting and losing the effects of this tonic.

(else): Immune to heat damage.
Can't be frozen.
+25% heat damage dealt.
-50 Cold Resist
+10 Quickness
Temperature can't be increased by external heat sources.
Must move around to avoid combusting and losing the effects of this tonic.


bleeding
ID

Bleeding

bleeding

(damage amount) damage per turn.


blind
ID

Blind

blind

Can't see.


war trance
ID

WarTrance

war trance

+5 Quickness
+6 Willpower