Electrified: Difference between revisions

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m (Teamtoto moved page Electrical to Electrified: Correcting mod name)
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{{Mod
{{Mod
|title      =
|title      ={{qud text|&Welectrified|notxml}}
|type      =Weapon
|type      =Weapon
|id        =
|id        =ModElectrified
|rarity    =
|rarity    =U
|mintier    =1
|tinkerable =yes
|tinkerable =yes
|tinkertier =2
|tinkertier =2
|value      =1.2
|value      =1.2
|desc      =
|desc      =&CElectrified: When powered, this weapon deals an additional (Tier - (Tier * 3 / 2)) electrical damage on hit.
|notxml=yes
}}
}}
{{name}} is a weapon mod that adds extra damage that does not require to penetrate in order to deal damage. Adding this to a weapon causes it to become [[EMP]] Sensitive and use up 10 charge per melee hit. If applied to a ranged weapon, this will not affect the projectiles. This mod will only work if being used to physically strike something.

Revision as of 20:14, 31 August 2019

electrified
Category

Weapon

Rarity

Uncommon

Tinkerable

yes

Tinker skill

Tinker I

Bit required

<2>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

yes

Value multiplier

1.2

ID

ModElectrified

Electrified: When powered, this weapon deals an additional (Tier - (Tier * 3 / 2)) electrical damage on hit.

electrified is a weapon mod that adds extra damage that does not require to penetrate in order to deal damage. Adding this to a weapon causes it to become EMP Sensitive and use up 10 charge per melee hit. If applied to a ranged weapon, this will not affect the projectiles. This mod will only work if being used to physically strike something.