Fidget cell: Difference between revisions
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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
imported>Trashmonks (Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.200.71}} | ||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|w|fidget}} {{Qud shader|c|cell}}}} | ||
| image = fidget cell.png | | image = fidget cell.png | ||
| weight = 1 | | weight = 1 |
Revision as of 17:20, 18 July 2020
This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it.
fidget cell
1 lb. Weight | |
Max Charge
|
2500 |
---|---|
Complexity
|
1 |
Tier
|
1 |
<001> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Character
|
' |
ID?
|
Fidget Cell |
Worn On
|
Arm |
Spawns in
|
|
Extra Info:
|
fidget cell
Spinning the stannic cuboid about any of its axes of rotation generates a pinch of resistance. A wrist strap and gyroscopic frame enable the cell to absorb and store its wearer's kinetic energy.
A fidget cell is a passively recharging energy cell. If equipped on the arm, it will charge 2 units a game tick. If the wearer is in combat, the charge rate will be 20 instead.