Fidget cell
Revision as of 19:04, 18 April 2020 by imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it.
fidget cell
1 lb. Weight | |
Max Charge
|
2500 |
---|---|
Complexity
|
1 |
Tier
|
1 |
<001> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Character
|
' |
ID?
|
Fidget Cell |
Worn On
|
Arm |
Spawns in
|
|
Extra Info:
|
fidget cell
Spinning the stannic cuboid about any of its axes of rotation generates a pinch of resistance. A wrist strap and gyroscopic frame enable the cell to absorb and store its wearer's kinetic energy.
A fidget cell is a passively recharging energy cell. If equipped on the arm, it will charge 2 units a game tick. If the wearer is in combat, the charge rate will be 20 instead.