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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|{{(}}fire suppression system{{)}}}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}fire suppression system{{)}}}}}} | ||
Line 11: | Line 10: | ||
| complexity = 3 | | complexity = 3 | ||
| colorstr = &C | | colorstr = &C | ||
| tilecolors = rC | |||
| renderstr = ç | | renderstr = ç | ||
| inheritingfrom = | | inheritingfrom = BaseCyberneticsEquipment_2point | ||
| dynamictable = {{Dynamic object|Items|FireSuppressionSystem}} | |||
| unidentifiedimage = fire suppression system unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = weird artifact | |||
| desc = Heat-activated gel is stored in a bionic capsule and dispensed through subcutaneous rubber hoses. | | desc = Heat-activated gel is stored in a bionic capsule and dispensed through subcutaneous rubber hoses. | ||
{{Qud shader|rules|{{(}}Automatically discharges flame-retardant gel every turn you're on fire. | {{Qud shader|rules|{{(}}Automatically discharges flame-retardant gel every turn you're on fire. | ||
Target body parts: Head, Body, Back | Target body parts: Head, Body, Back | ||
License points: 2 | License points: 2 | ||
Only compatible with True Kin genotypes{{)}}}} | Only compatible with True Kin genotypes{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{Cybernetics data infobox}} | {{Cybernetics data infobox}}A {{Name}} will cover the creature it is implanted in with pure {{Favilink|gel}} whenever they begin [[burning]] and will continue to do so for as long as the effect persists. This is generally sufficient to keep a creature from being [[Instant death|vaporized]] while swimming in {{Favilink|lava}}, but will not stop them from taking damage from burning or protect flammable items in their inventory.{{Cybernetics Navbox}} | ||
{{Cybernetics Navbox}} |