Force barrier: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.45 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(3 intermediate revisions by 2 users not shown)
Line 7: Line 7:
| av = 100
| av = 100
| dv = -10
| dv = -10
| ma = 0
| id = ForceBarrier
| id = ForceBarrier
| tier = 6
| tier = 6
Line 22: Line 21:
| desc = Potential is polarized into a scarlet hex mesh and keyed to its arranger. Objects are blocked unless they are molecularly whitelisted.
| desc = Potential is polarized into a scarlet hex mesh and keyed to its arranger. Objects are blocked unless they are molecularly whitelisted.
| categories = Force Fields
| categories = Force Fields
| gameversion = 2.0.203.45
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Line 31: Line 30:
A set of {{name|plural}} prevent the player from accessing the main atrium of {{favilink|grit gate}} until they have completed the [[More Than a Willing Spirit]] quest, after which point the player will be able to walk through them.
A set of {{name|plural}} prevent the player from accessing the main atrium of {{favilink|grit gate}} until they have completed the [[More Than a Willing Spirit]] quest, after which point the player will be able to walk through them.


[[Category:Walls]]
{{Walls Navbox|category=force}}
19,173

edits

Navigation menu