Fungicide: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Items composed of fungal matter)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by 2 users not shown)
Line 14: Line 14:
| desc = Magenta showers the heterotrophs in a wet film that inhibits their absorption of dead animal and plant-things.
| desc = Magenta showers the heterotrophs in a wet film that inhibits their absorption of dead animal and plant-things.
| categories = Gases
| categories = Gases
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Line 64: Line 64:
The damage done by fungicide depends on the target.<ref name="GasDamaging"><code>XRL.World.Parts.GasDamaging</code></ref> For a more detailed breakdown of the types of targets listed here, refer to the Objects Affected section below.
The damage done by fungicide depends on the target.<ref name="GasDamaging"><code>XRL.World.Parts.GasDamaging</code></ref> For a more detailed breakdown of the types of targets listed here, refer to the Objects Affected section below.


* Fungicide deals damage to ''mutated fungus'' and those with [[fungal infections]]. ''Mutated fungus'' more or less encompasses all fungus that are combat-capable and have faction associations, except broodpuffs.
* Fungicide deals damage to ''mutated fungus'' and those with [[fungal infections]] or [[Chimera|mutated fungal body parts]]. ''Mutated fungus'' more or less encompasses all fungus that are combat-capable and have faction associations, except broodpuffs.
* Fungicide deals significantly increased damage to all other fungus, generally meaning any sessile fungus that are not capable of combat and do not have faction associations.
* Fungicide deals significantly increased damage to all other fungus, generally meaning any sessile fungus that are not capable of combat and do not have faction associations.
* Fungicide deals significantly increased damage to objects composed of live fungal matter.
* Fungicide deals significantly increased damage to objects composed of live fungal matter.
* Fungicide deals '''''no''''' damage to anything else.
* Fungicide deals '''''no''''' damage to anything else.


The following damage formulas are used to calculate defoliant damage:<ref name="GasDamaging" />
The following damage formulas are used to calculate defoliant and fungicide damage:<ref name="GasDamaging" />
{| class="wikitable"
{| class="wikitable"
| style="border-top:1px solid transparent;border-left:1px solid transparent" |  
| style="border-top:1px solid transparent;border-left:1px solid transparent" |  
Line 84: Line 84:
|}
|}


In theory, this means that a typical cloud of defoliant gas (~100 density) will deal approximately:
In theory, this means that a typical cloud of fungicide gas (~100 density) will deal approximately:
* '''<u>1 damage per turn</u>''' to mutated fungus and creatures with fungal infections.
* '''<u>1 damage per turn</u>''' to mutated fungus and creatures with fungal infections.
* '''<u>100 damage per turn</u>''' to sessile fungus or objects composed of live fungal matter.
* '''<u>100 damage per turn</u>''' to sessile fungus or objects composed of live fungal matter.
19,173

edits

Navigation menu