Glazed: Difference between revisions

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imported>Teamtotobot
m (Bot: Adding {{Mod Navbox}})
(rework as relic power)
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{{No Official Name}}
{{No Official Name}}
{{Mod
{{Ability
| title      =Glazed
| title      =Glazed
| type      =Melee Weapon
| id        =ModGlazed
| reliconly  =yes
| value      =1
| desc      =&C((Tier * 2)+ 10)% chance to dismember on hit
| desc      =&C((Tier * 2)+ 10)% chance to dismember on hit
| notxml    =yes
}}
}}
{{name}} is a mod that can [[dismember]] with a chance based off of the weapons tier. The possible range of dismemberment chances is 10-26%. The weapon does not need to penetrate in order to dismember.
{{name}} is a power of some relic and [[extradimensional]] melee weapons that can [[dismember]] with a chance based off of the weapon's tier. The possible range of dismemberment chances is 10-26%. The weapon does not need to penetrate in order to dismember.


It can only be found on relics or [[extradimensional]] melee weapons.
[[Category:Relic Powers]]
{{Mod Navbox}}

Revision as of 19:15, 13 August 2020

The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors.
Glazed

((Tier * 2)+ 10)% chance to dismember on hit

Glazed is a power of some relic and extradimensional melee weapons that can dismember with a chance based off of the weapon's tier. The possible range of dismemberment chances is 10-26%. The weapon does not need to penetrate in order to dismember.