Heat and fire-based cooking effects: Difference between revisions
No edit summary |
No edit summary |
||
Line 16: | Line 16: | ||
| id = HeatMinor | | id = HeatMinor | ||
| name = simple heat and fire-based | | name = simple heat and fire-based | ||
| uniteffects = Can use [[Flaming Hands]] at level (1-2). If you already have Flaming Hands, it's enhanced by (2-3) levels. | | uniteffects = Can use [[Flaming Hands]] at level (1-2). If you already have Flaming Hands, it's enhanced by (2-3) levels.<!-- | ||
< | --><br>Can use [[Fire Breath]] at level (1-2). If you already have Fire Breath, it's enhanced by (2-3) levels.<!-- | ||
< | --><br>Can use [[Pyrokinesis]] at level (1-2). If you already have Pyrokinesis, it's enhanced by (2-3) levels.<!-- | ||
< | --><br>10-15 Heat Resist | ||
| subtype = Simple | | subtype = Simple | ||
}} | }} |
Revision as of 14:32, 20 August 2020
This information is reliable as of patch 2.0.197.0. If this is no longer the current patch, you can help by updating it. |
Heat is a cooking effect that gives player characters effects related to heat and fire. In game, this is referred to as "heat and fire-based effects".
Note that these are the base level. If the player temporarily gains Pyrokinesis, that level will be boosted by their ego modifier.
Items that can grant the heat cooking effect:
The following liquids also grant the simple heat cooking effect:
Unit Effects
Template:Unit effects Unit effects are the only effects that can be gotten for ingredients that grant simple heat-based effects like lava.
Trigger Events
Template:Trigger events Note that this effect occurs whenever the creature's temperature is higher than their flame temperature, not only when the flame temperature threshold is passed.[1]
Triggered Effects
These effects occur in response to a trigger condition supplied by a different ingredient.
...you gain 40-50 Heat Resist for 6 hours. |
References
- ↑
XRL.World.Parts.Effects.CookingDomainHeat_OnEnflamed