High-fidelity matter recompositer: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(14 intermediate revisions by 3 users not shown)
Line 6: Line 6:
| weight = 5
| weight = 5
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 480
| commerce = 600
| id = HighFidelityMatterRecompositer
| id = HighFidelityMatterRecompositer
| complexity = 7
| complexity = 7
Line 12: Line 12:
| tilecolors = Cr
| tilecolors = Cr
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_8point
| inheritingfrom = BaseCyberneticsEquipment_8point
| unidentifiedinfo = {{Unidentified info | tile = highfidelity matter recompositer unidentified.png | name = weird artifact | altname = device }}
| dynamictable = {{Dynamic object|Items|HighFidelityMatterRecompositer}}
| unidentifiedimage = highfidelity matter recompositer unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby. Nonlinear circuitry calculates all possible outcomes and discards those that land the host outside the target area.
| desc = The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby. Nonlinear circuitry calculates all possible outcomes and discards those that land the host outside the target area.


{{Qud shader|rules|{{(}}Activated. Cooldown 50.
{{Qud shader|rules|{{(}}Activated. Cooldown 50.
You teleport to a chosen, explored space on the map.
You teleport to any explored space on the map.


Target body parts: Body
Target body parts: Body
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Compute power on the local lattice reduces this item's cooldown.{{)}}}}
Compute power on the local lattice reduces this item's cooldown.{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} teleports the user to a targeted square without any uncertainty.{{Code Reference|class=CyberneticsHighFidelityMatterR}} This ability has a 50 turn cooldown which is decreased by [[compute power]]; each point of compute power decreases the cooldown by 1% to a minimum of 25 turns or 50% normal cooldown.{{Code Reference| namespace = XRL.World| class    = GetAvailableComputePowerEvent}} This cooldown decrease stacks multiplicatively with the standard cooldown decrease from [[Willpower]], so a character with both 32 Willpower and 50 compute power will have a 5 turn cooldown on this ability.
Unlike {{favilink|Teleportation}}, using a {{name}} does not take a turn, although it is still contested by [[normality]].
{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}
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