Horns: Difference between revisions

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(Update with changes from Creatures of the 7th Plague)
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__NOTOC__{{As Of Patch|2.0.206.34}}
__NOTOC__
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
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| variants = Horns, Horn, Casque, Antlers, Spiral Horn
| variants = Horns, Horn, Casque, Antlers, Spiral Horn
| id = Horns
| id = Horns
| code = bl
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = Horns jut out of your head.
| desc = Horns jut out of your head.


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| realitydistort =no
| realitydistort =no
}}
}}
'''Horns''' is a mutation that grants the {{Favilink|horns}} natural equipment on the character's head.
'''Horns''' is a mutation that grants one of the following natural equipment variants on the character's head:
* {{favilink id|Horns}}
* {{favilink id|Horns Single}}
* {{favilink id|Horns Casque}}
* {{favilink id|Horns Antlers}}
* {{favilink id|Horns Spiral}}


{{qud look|text=A pair of bone extrusions trenched with grooves race to a symmetrical point above the head.
}}
If the character has multiple heads, the horns will only be equipped onto one head. Like other armor, the {{AV}}AV and {{DV}}DV will be averaged across all heads. As well as being armor, Horns act as a short blade weapon type, and can benefit from the [[Short Blade]] skill tree. They are one of the few short blade weapons that has an uncapped strength [[penetration]] modifier.
If the character has multiple heads, the horns will only be equipped onto one head. Like other armor, the {{AV}}AV and {{DV}}DV will be averaged across all heads. As well as being armor, Horns act as a short blade weapon type, and can benefit from the [[Short Blade]] skill tree. They are one of the few short blade weapons that has an uncapped strength [[penetration]] modifier.


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* Prevents the player from wearing any headgear
* Prevents the player from wearing any headgear
* Prevents the player from benefiting from any head mods, such as [[lanterned]]
* Prevents the player from benefiting from any head mods, such as [[lanterned]]
===Considerations===
* Having {{f|two-headed}} will reduce the disadvantages, as the horns are only attached to a single head. This will allow you to still equip headgear for beneficial effects you can't get with the horns, such as headgear mods. However, this comes with the usual disadvantages associated with two-headed, and means you will still need to procure headgear for one of your heads


==Creatures with Horns==
==Creatures with Horns==

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