Hyperbiotic bed: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Character
| title = {{Qud text|hyperbiotic bed}}
| title = {{Qud text|hyperbiotic bed}}
| image = hyperbiotic bed.png
| image = hyperbiotic bed.png
Line 6: Line 6:
| av = 4
| av = 4
| dv = -10
| dv = -10
| ma = 0
| weight = 400
| weight = 400
| featureweightinfo = no
| featureweightinfo = no
Line 14: Line 13:
| complexity = 6
| complexity = 6
| tier = 6
| tier = 6
| bits = 01246
| canbuild = no
| candisassemble = yes
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = CY
| tilecolors = CY
| renderstr = ≡
| renderstr = ≡
| role = Uncommon
| role = Uncommon
| extra = {{Extra info|weight = 400 | metal = yes | flyover = no | animatable = yes}}
| extra = {{Extra info|weight = 400 | empsensitive = yes | metal = yes | flyover = no | animatable = yes | capacitorcharge = 50 | capacitormax = 50 | capacitorrate = 10}}
| inheritingfrom = BaseBed
| inheritingfrom = BaseBed
| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Bed}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Bed}}
| unidentifiedinfo = {{Unidentified info | name = weird artifact | altname = strange furniture }}
| unidentifiedname = strange furniture
| unidentifiedaltname = strange furniture
| capacitorcharge = 50
| capacitormax = 50
| capacitorrate = 10
| supportedmods = CommonMods,ElectronicsMods
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer.
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer.
| categories = Beds
| categories = Beds
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
This furniture heals all minor physical debuffs as if the creature has level 1 [[Regeneration]], including a missing tongue, after 200 rounds, and limbs after 300 rounds of sleeping in it. Found in the {{favilink|Grit Gate}} medical ward for easy access.
This furniture causes the player to [[recuperate]] and, after 100 rounds of sleeping in it, heals minor physical debuffs as if the creature has level 1 {{favilink|Regeneration}}.{{Code Reference|class=Bed}}{{XML Reference|object|Hyperbiotic Bed}} Found in the {{favilink|Grit Gate}} medical ward for easy access. They cannot regenerate missing limbs, including a rotted tongue from [[glotrot]].{{Code Reference|namespace=XRL.World.Effects|class=Glotrot}}
 
=== Animated ===
{{name|plural}} can be animated via {{favilink|spray-a-brain}} or {{favilink|nano-neuro animator}}. Animated {{name|plural}} have [[Staunch Wounds]], [[Heal]], and [[Set Limb]].
 
== Effects that can be removed ==
These effects are only healed if they are applied to the sleeping creature, not their equipment.
{{#cargo_query:table=Effects
|fields =CONCAT('[[', _pageName, '{{!}}', PlainName, ']]')
|where = Type RLIKE "111[01]{24}$" AND (Type RLIKE "1[01]{13}$" OR Type RLIKE "1[01]{10}$" OR Type RLIKE "1[01]{4}$" OR Type RLIKE "1[01]{3}$" OR Type RLIKE "1[01]{2}$")
|format = ul
|columns = 2}}
 
{{references|2.0.202.99}}
 
{{Beds Navbox}}
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