Ichor merchant: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(21 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|ichor merchant}}
| title = {{Qud text|ichor merchant}}
| image = ichor merchant.png
| image = ichor merchant.png
| lv = 1
| lv = 18-20
| hp = 16
| hp = 70
| av = 4
| av = 4
| dv = 6
| dv = 8
| ma = 0
| ma = 8
| marange = 7+1d2
| weight = 201
| featureweightinfo = no
| id = IchorMerchant
| tier = 3
| colorstr = &amp;K
| colorstr = &amp;K
| tilecolors = KG
| renderstr = h
| renderstr = h
| id = IchorMerchant
| corpse = Human Corpse
| corpse = {{ID to name|Human Corpse}}
| corpsechance = 90
| corpsechance = 90
| role = Skirmisher
| role = Skirmisher
| strength = 14+1d3+1d1
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| agility = 14+1d3+1d1
| inheritingfrom = BaseMerchant
| toughness = 14+1d3+1d1
| quickness = 100
| intelligence = 14+1d3+1d1+1
| movespeed = 100
| willpower = 14+1d3+1d1
| strength = 14+1d3+4d1
| ego = 14+1d3+1d1
| agility = 14+1d3+4d1
| toughness = 14+1d3+4d1
| intelligence = 14+1d3+4d1
| willpower = 14+1d3+4d1
| ego = 14+1d3+4d1
| intelligencemult = 1.25
| willpowermult = 1.25
| acid = 0
| acid = 0
| electric = 0
| electric = 0
Line 24: Line 36:
| heat = 0
| heat = 0
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| inventory = {{inventory|{{ID to name|Sandals}}|1}}{{inventory|{{ID to name|Leather Apron}}|1}}{{inventory|{{ID to name|Steel Utility Knife}}|1}}
| demeanor = neutral
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3}}
| inventory = {{inventory|Sandals|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}}
| desc = =pronouns.Possessive= apron is damp with the sap of a thousand trees. =pronouns.Possessive= lips are painted in watercolor. =pronouns.Subjective= =verb:wring:afterpronoun= ichor from =pronouns.possessive= hair.
| desc = =pronouns.Possessive= apron is damp with the sap of a thousand trees. =pronouns.Possessive= lips are painted in watercolor. =pronouns.Subjective= =verb:wring:afterpronoun= ichor from =pronouns.possessive= hair.
| categories = Merchants
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
[[File:Six Day Stilt ichor merchant's tent.png|left|frame|An {{name}} in their tent in the {{favilink|Stiltgrounds}}, along with two hired {{favilink|snapjaw scavenger}} guards.]]
An {{name}} is a type of merchant which sells various [[:Category:Liquids|liquids]], liquid containers, and {{favilink|desalination pellet|plural}}. At least one is guaranteed to spawn in the {{favilink|stiltgrounds}}.
The {{name|plural}} found in the Stiltgrounds can be identified by the unique {{favilink|sign}} variant found outside their tents, which appears to have a bottle on it.
==Wares==
{{As of patch inline|2.0.201.58}}
{| class="wikitable"
! Item
! Number
! Chance of stocking
|-
| {{favilink|phial}}
| 4-6
| 100%
|-
| {{favilink|glass bottle}}
| 4-6
| 100%
|-
| {{favilink|glass bottle}} containing {{dice tooltip|1d8}} drams of a random common liquid
| 12-16
| 100%
|-
| {{favilink|phial}} containing 1 dram of a random rare liquid
| 0-2
| 15% for first, 15% for second
|-
| {{favilink|desalination pellet}}
| 2-4
| 100%
|-
| Random cookbook
| 1
| 20%
|}
<small> Wares information taken from <code>PopulationTables.xml</code> and <code>ObjectBlueprints.xml</code> </small>
==Dialogue==
{{qud dialogue|text=Liquids...
Aren't they beautiful, =player.formalAddressTerm=? The bottles, the phials, the light shining through them.
Live and drink, but not everything. Some things you don't drink.
Is there any state of form so fine as a liquid?
Pouring, decanting, collecting, mixing. I adore my calling.
If it flows, I desire it. You should too, =player.formalAddressTerm=.
Do you ever stop and think about fluids? Are they not divine?
Someday I will plumb the depths of Bethesda Susa, that I may meet the [[Alchemist]].
Live and drink, and collect, and combine...}}
{{qud dialogue:choice|{{Qud dialogue:choice row|tonode=end|text=Live and drink, fluid-vendor.}}}}
==Gallery==
<gallery>
File:Sign (ichor).png|The sign variant which appears outside of {{name}} tents in the {{favilink|Stiltgrounds}}.
</gallery>
{{Creature Navbox|Merchants' Guild}}
[[Category:Merchants]]
[[Category:Merchants]]
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