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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|interdictor}} | | title = {{Qud text|interdictor}} | ||
Line 8: | Line 7: | ||
| av = 3 | | av = 3 | ||
| dv = 7 | | dv = 7 | ||
| ma = 13 | |||
| marange = 8+1d9 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Interdictor | | id = Interdictor | ||
| tier = 6 | | tier = 6 | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yC | |||
| renderstr = 7 | | renderstr = 7 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HoverRobot}} | ||
| inheritingfrom = BaseRobot | | inheritingfrom = BaseRobot | ||
| dynamictable = {{Dynamic object|BaroqueRuins_Creatures|Interdictor}} | |||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = 20+1d4+6d3 | | strength = 20+1d4+6d3 | ||
| agility = 10+1d3+6d1 | | agility = 10+1d3+6d1 | ||
| toughness = 20+1d4+6d3 | | toughness = 20+1d4+6d3 | ||
| intelligence = 9+1d3+6d1 | | intelligence = 9+1d3+6d1 | ||
| willpower = 20+1d4+6d3 | | willpower = 20+1d4+6d3 | ||
| ego = 5+1d2+6d2-1 | | ego = 5+1d2+6d2-1 | ||
| strengthmult = 0.3999999999999999 | |||
| toughnessmult = 0.6 | |||
| acid = 0 | | acid = 0 | ||
| electric = -50 | | electric = -50 | ||
| cold = 25 | | cold = 25 | ||
| heat = 25 | | heat = 25 | ||
| xpvalue = 800 | |||
| xptier = 6 | |||
| faction = {{creature faction|{{FactionID to name|Robots}}|100}} | | faction = {{creature faction|{{FactionID to name|Robots}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| mutations = {{creature mutation|{{MutationID to name|Interdiction}}| | | mutations = {{creature mutation|{{MutationID to name|Interdiction}}|1|14}} </br>{{creature mutation|{{MutationID to name|NightVision}}|12|14}} | ||
| desc = There's an oculus in the center of the dragonfly drone's sensory | | desc = There's an oculus in the center of the dragonfly drone's sensory array. It unshutters with a whir and emits a glowing beam of force. | ||
| categories = Robots | | categories = Robots | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | {{name|plural}} are robots that limit the movespeed of their targets using [[Interdiction]] instead of dealing damage. | ||
== Interdiction == | |||
Interdiction is a mental [[mutations|mutation]] that selects a hostile creature within the user's line of sight and within 10 tiles and inflicts them with [[Interdicted]], giving the target a 10 [[Movement Speed]] penalty. This cannot be used if the interdictor is [[Pulsed]]. Interdiction is an [[omniphase]] effect. | |||
When a creature is a target for Interdiction, a blue line will be drawn from the interdictor to the target. The message "(user) locks on to (target)." also displays. The 10 tile range is only used when initially selecting a target; if the target moves further than 10 tiles away from the user, it will not break interdiction. | |||
{{Robots Navbox}} |