Jotun, Who Parts Limbs: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(7 intermediate revisions by 4 users not shown)
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| ma = 3
| ma = 3
| marange = 3
| marange = 3
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Troll King 1
| id = Troll King 1
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| corpsechance = 90
| corpsechance = 90
| role = Hero
| role = Hero
| extra = {{Extra info|weight = 200 | swarmbonus = 2 | uniquechara = yes | waterritualable = yes | bodytype = Humanoid}}
| extra = {{Extra info|weight = 201 | isswarmer = yes | swarmbonus = 2 | uniquechara = yes | waterritualable = yes | bodytype = Humanoid}}
| inheritingfrom = Troll King
| inheritingfrom = Troll King
| quickness = 100
| quickness = 100
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| demeanor = neutral
| demeanor = neutral
| gender = male
| gender = male
| inventory = {{inventory|Battle Axe3th|1|no|100}}{{inventory|Battle Axe4th|1|no|100}}{{inventory|ThrowingAxe|16|no|100}}{{inventory|Copper Trollking Key|1|no|100}}
| inventory = {{inventory|Battle Axe3th|1|no|100|no}}{{inventory|Battle Axe4th|1|no|100|no}}{{inventory|ThrowingAxe|16|no|100|no}}{{inventory|Copper Trollking Key|1|no|100|no}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Expertise}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_HookAndDrag}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Dual_Wield_Offhand_Strikes}} </br>{{SkillID to name|Dual_Wield_Ambidexterity}} </br>{{SkillID to name|Cudgel}} </br>{{SkillID to name|Endurance_Swimming}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Expertise}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_HookAndDrag}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Multiweapon_Proficiency}} </br>{{SkillID to name|Multiweapon_Expertise}} </br>{{SkillID to name|Cudgel}} </br>{{SkillID to name|Endurance_Swimming}}
| desc = The troll called Jotun slumps beneath the weight of =pronouns.possessive= broad and cragged back. Soaking fibers of inky, unkempt hair enswathe the great, pale rocks that are =pronouns.possessive= shoulders. Crossed over =pronouns.possessive= chest are two carbide axes, their shafts knurled and rotting with rust. Jotun's rumpled eyelids lay half-shut over the discs of =pronouns.possessive= sluggish eyes as =pronouns.subjective= =verb:recline:afterpronoun= in =pronouns.possessive= bath of convalessence.
| desc = A hoary humanoid slumps beneath the weight of =pronouns.possessive= broad and cragged back. Soaking fibers of inky, unkempt hair enswathe the great pale shoulder-rocks, and crossed over =pronouns.possessive= wide chest are two carbide axes rotting with rust. Rumpled lids lay half-shut over the discs of =pronouns.possessive= sluggish eyes, glazed in the respite of a convalessence bath.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
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=== Throwing Axes ===
=== Throwing Axes ===
Jotun will always spawn with 16 {{favilink|throwing axe|plural}}, which he will utilize in [[thrown weapon combat]] if his target is outside of melee or Charge range. Due to his high Strength and Agility, he is able to throw his axes extremely far and accurately, very rarely missing his target. Each axe deals {{Heart}}{{dice tooltip|2d12}} damage and has a PV value of {{PV}}13. However, they do not benefit from any of Jotun's axe skills.  
Jotun will always spawn with 16 {{favilink|throwing axe|plural}}, which he will utilize in [[thrown weapon combat]] if his target is outside of melee or Charge range. Due to his high Strength and Agility, he is able to throw his axes extremely far and accurately, very rarely missing his target. Each axe deals {{Heart}}{{dice tooltip|2d12}} damage and has a penetration value of {{PV}}13. However, they do not benefit from any of Jotun's axe skills.  


Jotun is notable for being the only legitimate source of throwing axes in the game, apart from the occasional quest item.
Jotun is notable for being the only legitimate source of throwing axes in the game, apart from the occasional quest item.
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== Progressing Past ==
== Progressing Past ==
Jotun's lair has a small room located at the southwest corner containing {{favilink|stairs down}}, leading further into Bethesda Susa. The room is composed of {{favilink|marble wall|plural}}; entry is permitted through a bronze {{favilink|thick metal door}}, unlocked via a {{favilink|bronze key}}. One can always be found within Jotun's inventory, though such a key can also be obtained in other ways, notably as a reward from [[Village Quest|village quests]]. The key can be retrieved by killing Jotun, or by trading with him if the player's [[reputation]] with trolls is sufficiently high.  
{{main|Slumping metal door}}
Jotun's lair has a small room located at the southwest corner containing {{f|stairs down}}, leading further into Bethesda Susa. The room is composed of {{f|marble wall|plural}}; entry is permitted through a copper {{f id|Troll Door 1}}, unlocked via a {{f id|Copper Trollking Key}}. One can always be found within Jotun's inventory, though such a key can also be obtained in other ways, notably as a reward from [[Village Quest|village quests]]. The key can be retrieved by killing Jotun, or by trading with him if the player's [[reputation]] with trolls is sufficiently high.  


Entering the room containing the stairs does not necessarily require the player to go through the door; they can also break the walls or circumvent them through other methods, such as [[phasing]] through them or [[Teleportation|teleporting]] past them. Additionally, creating stairs down using a {{favilink|spiral borer}} can allow the player to skip the room entirely.  
Entering the room containing the stairs does not necessarily require the player to go through the door; they can also break the walls or circumvent them through other methods, such as {{f|phasing|phasing}} through them or {{f|Teleportation|teleporting}} past them. Additionally, creating stairs down using a {{f|spiral borer}} can allow the player to skip the room entirely.


== Tips ==
== Tips ==
{{opinion}}
{{opinion}}
* Engage Jotun as soon as you can when entering his lair, as waiting will allow him to spawn many Troll foals. This also applies to the other Legendary Trolls.
* Engage Jotun as soon as you can when entering his lair, as waiting will allow him to spawn many Troll foals. This also applies to the other Legendary Trolls.
* If you received the [[Scoped masterwork carbine]] for completing [[More Than a Willing Spirit]], then firing at Jotun while keeping your distance is an effective strategy.
* If you received the {{favilink|Scoped masterwork carbine|Sparbine}} for completing [[More Than a Willing Spirit]], then firing at Jotun while keeping your distance is an effective strategy.
* Any type of barrier like those caused by [[Force Wall]], [[Force Bubble]], and {{favilink|stopsvalinn}} will prevent his throwing axes from passing, as well as prevent him from engaging in melee combat.
* Any type of barrier like those caused by {{favilink|Force Wall}}, {{favilink|Force Bubble}}, and {{favilink|stopsvalinn}} will prevent his throwing axes from passing, as well as prevent him from engaging in melee combat.
*[[Disarming]] Jotun will make him considerably less dangerous, as he only possesses basic cudgel proficiency to make up for the loss of his axes.
*[[Disarming]] Jotun will make him considerably less dangerous, as he only possesses basic cudgel proficiency to make up for the loss of his axes.


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