Jotun, Who Parts Limbs

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Jotun, Who Parts Limbs
Jotun who parts limbs.png


ID?Use this ID to Wish for Jotun, Who Parts Limbs

Troll King 1


trolls (Loved100 Reputation)





Corpse Dropped

troll corpse (90%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

1700 XP

XP Tier




Extra info:
  • Swarm Alpha: As long as this creature is adjacent to its target, it grants +2 to the swarm bonuses of each other swarmer who is adjacent to its target.
  • This creature is unique
  • Can perform the Water Ritual, and teaches their main faction's skill
  • Weighs 201 lbs

Limbs* (Humanoid): * Excludes limbs granted via mutations
Jotun, Who Parts Limbs

A hoary humanoid slumps beneath the weight of his broad and cragged back. Soaking fibers of inky, unkempt hair enswathe the great pale shoulder-rocks, and crossed over his wide chest are two carbide axes rotting with rust. Rumpled lids lay half-shut over the discs of his sluggish eyes, glazed in the respite of a convalessence bath.


Jotun, Who Parts Limbs is a legendary troll encountered in the first Healing Pool level of Bethesda Susa. He is the first of the three legendary trolls found there, followed by Fjorn-Kosef, Who Knits The Icy Lattice and Haggabah, Who Plies The Umbral Path.


Jotun lacks any unique special abilities, instead employing a variety of axes and relying on his high Strength and Agility in combat.

Melee Combat

Jotun always comes equipped a with two-handed folded carbide battle axe and a two-handed carbide battle axe. Jotun, like the other legendary trolls, has the unique property of being able to hold two-handed weapons in only one hand, allowing him to dual-wield these axes.[1] Due to his high Strength, attacks made using his axes will have the maximum possible PV value (10 and 9, respectively).


To supplement his axes, Jotun possesses several axe skills including Axe Proficiency, Cleave, Hook and Drag, and Dismember. He also has Offhand Strikes and Ambidexterity, allowing him to make attacks with his secondary axe more often, as well as the Charge skill to enable him to quickly close the distance between him and his target. Finally, he possesses the Swimming skill, allowing him to move more quickly through the pools of convalessence found within his lair.[1]

Throwing Axes

Jotun will always spawn with 16 throwing axes, which he will utilize in thrown weapon combat if his target is outside of melee or Charge range. Due to his high Strength and Agility, he is able to throw his axes extremely far and accurately, very rarely missing his target. Each axe deals ♥2d122-24 (Avg: 13) damage and has a penetration value of 13. However, they do not benefit from any of Jotun's axe skills.

Jotun is notable for being the only legitimate source of throwing axes in the game, apart from the occasional quest item.


Finally, like the other legendary trolls, Jotun will begin to bud when the player is within the same zone as him, which will cause him to produce a troll foal in an adjacent tile after 1d5+1112-16 (Avg: 14) rounds. These foals are allied to Jotun and share his alignments, attacking anything hostile to him. Jotun will begin to bud again immediately after producing each troll foal; however, he cannot produce more foals if he is surrounded on all sides by creatures or walls, or if there are already 18 troll foals within the current zone.[2]

Progressing Past

Main article: Slumping metal door

Jotun's lair has a small room located at the southwest corner containing stairs down, leading further into Bethesda Susa. The room is composed of marble walls; entry is permitted through a copper slumping metal door, unlocked via a bronze key. One can always be found within Jotun's inventory, though such a key can also be obtained in other ways, notably as a reward from village quests. The key can be retrieved by killing Jotun, or by trading with him if the player's reputation with trolls is sufficiently high.

Entering the room containing the stairs does not necessarily require the player to go through the door; they can also break the walls or circumvent them through other methods, such as phasing through them or teleporting past them. Additionally, creating stairs down using a spiral borer can allow the player to skip the room entirely.


This section is opinion-based. Your mileage may vary.
  • Engage Jotun as soon as you can when entering his lair, as waiting will allow him to spawn many Troll foals. This also applies to the other Legendary Trolls.
  • If you received the Sparbine for completing More Than a Willing Spirit, then firing at Jotun while keeping your distance is an effective strategy.
  • Any type of barrier like those caused by Force Wall, Force Bubble, and Stopsvalinn will prevent his throwing axes from passing, as well as prevent him from engaging in melee combat.
  • Disarming Jotun will make him considerably less dangerous, as he only possesses basic cudgel proficiency to make up for the loss of his axes.


Caution: This article or section contains unverified speculation and should not be considered canonical.
  • His name, Jotun, is very similar to Jötunn, who are the race of frost giants in Norse mythology.


  1. 1.0 1.1 ObjectBlueprints.xml
  2. XRL.World.Parts.TrollKing