Junk dollar: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (leave junk behind)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 4 users not shown)
Line 8: Line 8:
| av = 0
| av = 0
| dv = -10
| dv = -10
| ma = 0
| weight = 201
| weight = 200
| featureweightinfo = no
| featureweightinfo = no
| id = Junk Dollar
| id = Junk Dollar
Line 17: Line 16:
| renderstr = ♂
| renderstr = ♂
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|weight = 200 | noprone = yes | bodytype = Echinoid}}
| extra = {{Extra info|weight = 201 | noprone = yes | bodytype = Echinoid}}
| inheritingfrom = BaseUrchin
| inheritingfrom = BaseUrchin
| dynamictable = {{Dynamic object|LakeHinnom_Creatures|Junk Dollar}} </br>{{Dynamic object|PalladiumReef_Creatures|Junk Dollar}}
| dynamictable = {{Dynamic object|LakeHinnom_Creatures|Junk Dollar}} </br>{{Dynamic object|PalladiumReef_Creatures|Junk Dollar}}
Line 31: Line 30:
| desc = Velvet hairs warm the radial penta-cake, and a powdery dust hovers like atmosphere. Something gleams inside =pronouns.possessive= mouth.
| desc = Velvet hairs warm the radial penta-cake, and a powdery dust hovers like atmosphere. Something gleams inside =pronouns.possessive= mouth.
| categories = Animals
| categories = Animals
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{name|pluralcaps}} are immobile [[urchins]] appearing in {{favilink|Lake Hinnom}} and the {{favilink|Palladium Reef}}.  They take on a variety of appearances and blend in with the surrounding {{favilink|finger coral|coral}}.  Junk dollars do not obstruct movement; when a creature steps on one, it will explode, destroying itself and inflicting heavy [[bleeding]].  This is its only attack.


Junk dollars are immobile [[Urchins]] appearing in {{favilink|Lake Hinnom}} and the {{favilink|Palladium Reef}}.  They take on a variety of appearances and blend in with the surrounding {{favilink|finger coral|coral}}.  Junk dollars do not obstruct movement; when a creature steps on one, it will explode, destroying itself and inflicting heavy [[Bleeding]].  This is its only attack.
A junk dollar will not explode if stepped on by a creature it is [[Reputation|friendly]] with.{{Code Reference | class = Impaler}} When such a creature who is the player or a companion thereof steps on it, there is a chance the junk dollar will leave behind a random object.{{Code Reference | class = LootOnStep}}


Friendly junk dollars will not damage the player when stepped on, instead they will rarely leave behind a random object.
{{Creature Navbox|Urchins}}
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