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| av = 0 | | av = 0 | ||
| dv = -10 | | dv = -10 | ||
| weight = 201 | |||
| weight = | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Junk Dollar | | id = Junk Dollar | ||
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| renderstr = ♂ | | renderstr = ♂ | ||
| role = Unspecified | | role = Unspecified | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | noprone = yes | bodytype = Echinoid}} | ||
| inheritingfrom = BaseUrchin | | inheritingfrom = BaseUrchin | ||
| dynamictable = {{Dynamic object|LakeHinnom_Creatures|Junk Dollar}} </br>{{Dynamic object|PalladiumReef_Creatures|Junk Dollar}} | | dynamictable = {{Dynamic object|LakeHinnom_Creatures|Junk Dollar}} </br>{{Dynamic object|PalladiumReef_Creatures|Junk Dollar}} | ||
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| desc = Velvet hairs warm the radial penta-cake, and a powdery dust hovers like atmosphere. Something gleams inside =pronouns.possessive= mouth. | | desc = Velvet hairs warm the radial penta-cake, and a powdery dust hovers like atmosphere. Something gleams inside =pronouns.possessive= mouth. | ||
| categories = Animals | | categories = Animals | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{name|pluralcaps}} are immobile [[urchins]] appearing in {{favilink|Lake Hinnom}} and the {{favilink|Palladium Reef}}. They take on a variety of appearances and blend in with the surrounding {{favilink|finger coral|coral}}. Junk dollars do not obstruct movement; when a creature steps on one, it will explode, destroying itself and inflicting heavy [[bleeding]]. This is its only attack. | {{name|pluralcaps}} are immobile [[urchins]] appearing in {{favilink|Lake Hinnom}} and the {{favilink|Palladium Reef}}. They take on a variety of appearances and blend in with the surrounding {{favilink|finger coral|coral}}. Junk dollars do not obstruct movement; when a creature steps on one, it will explode, destroying itself and inflicting heavy [[bleeding]]. This is its only attack. | ||
A junk dollar will not explode if stepped on by a creature it is friendly with.{{Code Reference | class = Impaler}} When such a creature who is the player or a companion thereof steps on it, there is a chance the junk dollar will leave behind a random object.{{Code Reference | class = LootOnStep}} | A junk dollar will not explode if stepped on by a creature it is [[Reputation|friendly]] with.{{Code Reference | class = Impaler}} When such a creature who is the player or a companion thereof steps on it, there is a chance the junk dollar will leave behind a random object.{{Code Reference | class = LootOnStep}} | ||
{{Creature Navbox|Urchins}} | {{Creature Navbox|Urchins}} |