Lead slug: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(2 intermediate revisions by the same user not shown)
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| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = Projectile
| inheritingfrom = Projectile
| dynamictable = {{Dynamic object|MeleeWeapons|Lead Slug}} </br>{{Dynamic object|Items|Lead Slug}} </br>{{Dynamic object|Ammo|Lead Slug}}
| dynamictable = {{Dynamic object|Ammo|Lead Slug}} </br>{{Dynamic object|Items|Lead Slug}} </br>{{Dynamic object|MeleeWeapons|Lead Slug}}
| desc = Lead is shaped in a cylindric lump.
| desc = Lead is cast to a cylindric lump shaved to a point.
| categories = Ammo
| categories = Ammo
| gameversion = 2.0.203.49
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->A {{name}} is one type of projectile that is used as ammunition. The damage of weapons that use {{name|plural}} are determined by the gun themselves, not the bullet. The damage and PV of the lead slug are when it is used as a melee weapon.
<!-- END QBE -->A {{name}} is one type of projectile that is used as ammunition. The damage of weapons that use {{name|plural}} are determined by the gun themselves, not the bullet. The damage and PV of the lead slug are when it is used as a melee weapon.
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