Love and loyalty-based cooking effects: Difference between revisions
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{{As Of Patch|2.0.189.0}}{{Cooking effect|id=love|name= | {{As Of Patch|2.0.189.0}}{{Cooking effect|id=love|name=love and loyalty-based}} | ||
Love is a [[cooking effect]] that gives player characters effects related to [[beguiling]] | Love is a [[cooking effect]] that gives player characters effects related to [[beguiling]]. | ||
Note that these are the base level. Once the player temporarily gains Beguiling, that level will be boosted by their [[ego]] modifier. | Note that these are the base level. Once the player temporarily gains Beguiling, that level will be boosted by their [[ego]] modifier. | ||
Items that can grant the Love cooking effect: | Items that can grant the Love cooking effect: | ||
{{Food that grants| | {{Food that grants|love and loyalty-based}} | ||
==Unit Effects== | ==Unit Effects== |
Revision as of 19:09, 19 August 2020
This information is reliable as of patch 2.0.189.0. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.189.0. If this is no longer the current patch, you can help by updating it.
Love is a cooking effect that gives player characters effects related to beguiling.
Note that these are the base level. Once the player temporarily gains Beguiling, that level will be boosted by their ego modifier.
Items that can grant the Love cooking effect:
Unit Effects
These effects can be acquired by cooking only with one ingredient and do not need a trigger event to use.
Can use Beguiling at level (1-2). If @they already have Beguiling, it's enhanced by (2-3) levels. |
+4 Ego |
Trigger Events
These indicate events that can cause a triggered effect from another ingredient.
whenever @thisCreature gain@s a new follower,... |
Triggered Effects
These effects are in response to a trigger event caused by another ingredient.
...@they beguile a creature at per Beguiling at level 7-8. |