Magnetized boots: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(11 intermediate revisions by 2 users not shown)
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| tilecolors = CW
| tilecolors = CW
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|empsensitive = yes | metal = yes | movespeedbonus = -5 | savemodifier = Move,Knockdown,Knockback,Restraint,Drag | savemodifieramt = 4}}
| extra = {{Extra info|empsensitive = yes | metal = yes | movespeedbonus = -5 | savemodifier = Move,Knockdown,Restraint | savemodifieramt = +4}}
| inheritingfrom = BaseBoot
| inheritingfrom = BaseBoot
| unidentifiedinfo = {{Unidentified info | tile = magnetized boots unidentified.png | name = weird artifact | altname = boots }}
| dynamictable = {{Dynamic object|Items|Magnetized Boots}}
| unidentifiedimage = magnetized boots unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = boots
| wornon = Feet
| wornon = Feet
| supportedmods = BootMods,CommonMods
| desc = A pair of metal boots, with thick magnetic soles.
| desc = A pair of metal boots, with thick magnetic soles.


{{Qud shader|R|{{(}}-5 Move Speed{{)}}}}
{{Qud shader|R|{{(}}-5 Move Speed{{)}}}}
{{Qud shader|rules|{{(}}4 on saves vs. Move, Knockdown, Knockback, Restraint, and Drag.{{)}}}}
{{Qud shader|rules|{{(}}+4 on saves vs. Move, Knockdown, and Restraint.{{)}}}}
| categories = Footwear
| categories = Footwear
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{name}} provide a bonus to saves against involuntary movement effects or getting stuck, at the cost of an overall movement speed penalty.


[[Category:Footwear]]
== Applicable Saves ==
{{Excerpt|Save#Movement-Related Saves}}
 
{{Footwear Navbox}}
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