Magnetized boots: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(10 intermediate revisions by 2 users not shown)
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| tilecolors = CW
| tilecolors = CW
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|empsensitive = yes | metal = yes | movespeedbonus = -5 | savemodifier = Move,Knockdown,Knockback,Restraint,Drag | savemodifieramt = 4}}
| extra = {{Extra info|empsensitive = yes | metal = yes | movespeedbonus = -5 | savemodifier = Move,Knockdown,Restraint | savemodifieramt = +4}}
| inheritingfrom = BaseBoot
| inheritingfrom = BaseBoot
| unidentifiedinfo = {{Unidentified info | tile = magnetized boots unidentified.png | name = weird artifact | altname = boots }}
| dynamictable = {{Dynamic object|Items|Magnetized Boots}}
| unidentifiedimage = magnetized boots unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = boots
| wornon = Feet
| wornon = Feet
| supportedmods = BootMods,CommonMods
| desc = A pair of metal boots, with thick magnetic soles.
| desc = A pair of metal boots, with thick magnetic soles.


{{Qud shader|R|{{(}}-5 Move Speed{{)}}}}
{{Qud shader|R|{{(}}-5 Move Speed{{)}}}}
{{Qud shader|rules|{{(}}4 on saves vs. Move, Knockdown, Knockback, Restraint, and Drag.{{)}}}}
{{Qud shader|rules|{{(}}+4 on saves vs. Move, Knockdown, and Restraint.{{)}}}}
| categories = Footwear
| categories = Footwear
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{name}} provide a bonus to saves against involuntary movement effects or getting stuck, at the cost of an overall movement speed penalty.


[[Category:Footwear]]
== Applicable Saves ==
{{Excerpt|Save#Movement-Related Saves}}
 
{{Footwear Navbox}}
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