Mechanics: Difference between revisions

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7 bytes removed ,  13:39, 28 July 2023
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player->creature
(Greatly expanded the page, adding several sections which describe and list some of the more important mechanics. Noted at the top that this is a non-exhaustive list.)
m (player->creature)
 
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{{stub}}
'''{{name}}''' are the systems in {{gamename}} which govern how various actions and interactions behave in the game.
'''{{name}}''' are the systems in {{gamename}} which govern how various actions and interactions behave in the game.


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| [[Accuracy]] || The ability of an attack to hit the target (contested by the target's DV).
| [[Accuracy]] || The ability of an attack to hit the target (contested by the target's DV).
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| [[Quickness]] || How quickly a creature performs actions. More quickness means the player can perform more actions each turn.
| [[Quickness]] || How quickly a creature performs actions. More quickness means the creature can perform more actions each turn.
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| [[Resistances]] || How resistant a creature is to various elemental effects.
| [[Resistances]] || How resistant a creature is to various elemental effects.
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