Micromanipulator array: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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| renderstr = ç | | renderstr = ç | ||
| inheritingfrom = BaseCybernetics2Equipment_5point | | inheritingfrom = BaseCybernetics2Equipment_5point | ||
| | | unidentifiedinfo = {{Unidentified info | tile = micromanipulator array unidentified.png | name = weird artifact | altname = device }} | ||
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| desc = A dozen armatures and manipulators splay out from a metal brace that fuses to the metacarpals. | | desc = A dozen armatures and manipulators splay out from a metal brace that fuses to the metacarpals. | ||
Revision as of 00:37, 18 December 2020
micromanipulator array
2 lbs. Weight | |
Complexity
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5 |
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Character
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ç |
ID?
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MicromanipulatorArray |
Infobox data from game version 2.0.201.56
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[Implant] - micromanipulator array
A dozen armatures and manipulators splay out from a metal brace that fuses to the metacarpals.
You can tinker in combat at the action cost of one turn.
Reduces the action cost of other tinker skills by 40%.
Grants a bonus to identifying artifacts as if your Intelligence score were increased by 8.
+10% chance to recover bits from disassembling artifacts.
Target body parts: Hands
License points: 5
Only compatible with True Kin genotypes