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local quantity = frame.args[2] or '1' | local quantity = frame.args[2] or '1' | ||
local chance = frame.args[4] or '100' | local chance = frame.args[4] or '100' | ||
local ispop = frame.args[5] or 'no' | |||
local weaponhtml | local weaponhtml | ||
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local objname | local objname | ||
local name | local name | ||
local favilinked | |||
local favilinkhtml | |||
if frame.args[1] ~= nil and frame.args[1] ~= '' then | |||
objname = mw.text.trim(frame.args[1]) | objname = mw.text.trim(frame.args[1]) | ||
-- | else | ||
error "There is no argument specified! [[Category:pages with inventory errors]]" | |||
end | |||
if ispop ~= 'yes' then | |||
--[logic for basic objects]-- | |||
--[special case for random items, ex: K-Goninon]-- | |||
if objname == '$CALLBLUEPRINTMETHOD:Qud.API.EncountersAPI.GetAnItemBlueprint' then | |||
favilinkhtml = mw.html.create('div') | |||
:addClass('qud-inv-favilink-wrapper') | |||
:node(mw.html.create('div') | |||
:addClass('qud-inv-poptable-icon') | |||
:wikitext('?')) | |||
:node(mw.html.create('span') | |||
:wikitext('Any random item')) | |||
--[Otherwise, define typical favilink...]-- | |||
else | else | ||
favilinked = frame:expandTemplate{title='Favilink id', args={objname,'displayname-tooltip-override'}} | |||
favilinkhtml = mw.html.create('div') | |||
:addClass('qud-inv-favilink-wrapper') | |||
:wikitext(favilinked) | |||
local result = cargo.query('ItemsTable,GeneralData', | --[If it can be found in the items or missle weapon table, define weapon html]-- | ||
'PlainName,Vibro,MaxPV,BasePV,Damage, | local result = cargo.query('ItemsTable=IT,GeneralData=GD,MissileWeaponData=MWD', | ||
{ where=' | 'PlainName,Vibro,MaxPV,BasePV,Damage,PenetratingAmmo,GD.JoinKey=Page', | ||
default='0', | { where='(GD._pageNamespace="0" OR GD._pageNamespace="10002") AND (GD.ObjectID="' .. objname .. '" OR GD.IDAliases HOLDS "' .. objname .. '")', | ||
limit='1', | default='0', | ||
join=' | limit='1', | ||
join='GD.JoinKey=IT.JoinKey,GD.JoinKey=MWD.JoinKey'} ) | |||
if not next(result) then | --[Exit if not found, it's an item that doesn't have combat data and only needs favilink and quantity] | ||
if next(result) ~= nil then | |||
--[If damage, return weapon html that specifies damage, PV and max PV]-- | |||
local | local damage = result[1]['Damage'] | ||
local piercingTemplate = '' | |||
if result[1]['PenetratingAmmo'] ~= nil and result[1]['PenetratingAmmo'] == '1' then | |||
piercingTemplate = frame:expandTemplate{title='PV', args={'pierce'}} | |||
else | |||
piercingTemplate = frame:expandTemplate{title='PV'} | |||
end | |||
if damage ~= nil and damage ~= '' then | |||
if result[1]['Vibro'] == '1' then | |||
pv = '≈' | |||
elseif result[1]['BasePV'] ~= nil then | |||
pv = result[1]['BasePV'] | |||
maxpv = result[1]['MaxPV'] | |||
end | |||
local | local pvstr = '' | ||
if | if maxpv ~= nil and maxpv ~= '' then | ||
pvstr = '<span style="color:#155352;">/' .. maxpv.. '</span>' | |||
end | |||
--[Define weaponhtml] | |||
weaponhtml = mw.html.create('span') | |||
:addClass('qud-inline-weap-stats') | |||
:node(mw.html.create('span') | |||
:addClass('qud-inline-damage') | |||
:wikitext(frame:expandTemplate{title='Heart'} .. '<span class="qud-inline-damage">' .. | |||
damage .. '</span> '.. piercingTemplate .. | |||
'<span class="qud-inline-pv">' .. pv ..'</span>' .. pvstr) ) | |||
end | |||
if weaponhtml ~= nil then | |||
favilinkhtml:node(weaponhtml) | |||
end | |||
end | |||
end | |||
else | |||
--[logic for population tables]-- | |||
local descprefix = 'Item from ' | |||
if quantity == '*' then | |||
descprefix = 'Items from ' | |||
end | end | ||
wikipagename = string.gsub(string.gsub(objname, '{', '*'), '}', '*') | |||
favilinkhtml = mw.html.create('div') | |||
:addClass('qud-inv-favilink-wrapper') | |||
:node(mw.html.create('div') | |||
:addClass('qud-inv-poptable-icon') | |||
:wikitext('?')) | |||
:node(mw.html.create('span') | |||
:wikitext(descprefix .. '[[Population:' .. wikipagename .. '|' .. objname .. ']]')) | |||
end | end | ||
local quantitystr = '*' | |||
local | if quantity ~= '*' then | ||
quantitystr = 'x' .. quantity | |||
if | |||
end | end | ||
local inventoryhtml = mw.html.create('div') | local inventoryhtml = mw.html.create('div') | ||
inventoryhtml | inventoryhtml | ||
Line 81: | Line 122: | ||
:node(mw.html.create('span') | :node(mw.html.create('span') | ||
:addClass('qud-item-qty') | :addClass('qud-item-qty') | ||
:wikitext( | :wikitext(quantitystr) | ||
:node(mw.html.create('span') | :node(mw.html.create('span') | ||
:addClass('qud-item-chance chance-' .. chance) | :addClass('qud-item-chance chance-' .. chance) |