Multiple Legs: Difference between revisions

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{{As Of Patch|2.0.201.44}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
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| cost = 5
| cost = 5
| id = MultipleLegs
| id = MultipleLegs
| code = bo
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = You have an extra set of legs.
| desc = You have an extra set of legs.


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The total number of movements a creature can make per turn is proportional to their [[movement speed]] multiplied by their [[quickness]]. As a result, Multiple Legs is extremely effective alongside mutations providing a quickness bonus, such as {{favilink|Adrenal Control}}, {{favilink|Heightened Quickness}}, and {{favilink|Photosynthetic Skin}}. In addition, since [[sprinting]] doubles the number of movements you can make per turn, Multiple Legs can also be effective when used alongside mutations and skills that benefit [[Sprint]], such as {{favilink|Triple-Jointed}}, {{favilink|Two-Hearted}}, {{favilink|Wings}}, [[Conatus]], and [[Longstrider]].
The total number of movements a creature can make per turn is proportional to their [[movement speed]] multiplied by their [[quickness]]. As a result, Multiple Legs is extremely effective alongside mutations providing a quickness bonus, such as {{favilink|Adrenal Control}}, {{favilink|Heightened Quickness}}, and {{favilink|Photosynthetic Skin}}. In addition, since [[sprinting]] doubles the number of movements you can make per turn, Multiple Legs can also be effective when used alongside mutations and skills that benefit [[Sprint]], such as {{favilink|Triple-Jointed}}, {{favilink|Two-Hearted}}, {{favilink|Wings}}, [[Conatus]], and [[Longstrider]].


Since the benefits of movement speed, quickness, and sprinting stack ''multiplicatively'' -- not additively -- players can make many movements per turn with a little bit of investment. For instance:
Since the benefits of movement speed, quickness, and sprinting stack ''multiplicatively'' -- not additively -- creatures can make many movements per turn with a little bit of investment. For instance:


* With Multiple Legs and Heightened Quickness both at Level 1, players move 2.76 times as quickly.
* With Multiple Legs and Heightened Quickness both at Level 1, creatures move 2.76 times as quickly while sprinting.
* With Multiple Legs and Heightened Quickness both at Level 5, players move 4.92 times as quickly.
* With Multiple Legs and Heightened Quickness both at Level 5, creatures move 4.92 times as quickly while sprinting.
* With Multiple Legs and Heightened Quickness both at Level 10, players move 7.98 times as quickly.
* With Multiple Legs and Heightened Quickness both at Level 10, creatures move 7.98 times as quickly while sprinting.


== Advantages & Disadvantages ==
== Advantages & Disadvantages ==

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