Nano-neuro animator: Difference between revisions

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imported>Trashmonks
(Created by Teamtoto using QBE v1.0rc1)
 
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
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| renderstr = ♦
| renderstr = ♦
| id = Neuro Animator
| id = Neuro Animator
| metal = yes
| extra = {{Extra info|metal = yes }}
| inheritingfrom = Tool
| desc = Spurred on by their aspiration for a fully autonomous, climate-controlled banana grove, Research and Development at Hegemonic Fruit devised the neuro animator, which knits a nervous system into the inorganic material of inanimate objects. Originally, full sentience was their product diffentiator, but within months cheaper alternates like Spray-a-Brain came to dominate the market.
| desc = Spurred on by their aspiration for a fully autonomous, climate-controlled banana grove, Research and Development at Hegemonic Fruit devised the neuro animator, which knits a nervous system into the inorganic material of inanimate objects. Originally, full sentience was their product diffentiator, but within months cheaper alternates like Spray-a-Brain came to dominate the market.
}}
}}
[[Category:Tools]]
[[Category:Tools]]

Revision as of 21:53, 9 September 2019

nano-neuro animator
Nanoneuro animator.png
$
900.00
Commerce Value
12
lbs.
Weight
Complexity

7

Tier

7

<0067>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker III

Character

ID?Use this ID to Wish for the item

Neuro Animator

Extra Info:
nano-neuro animator

Spurred on by their aspiration for a fully autonomous, climate-controlled banana grove, Research and Development at Hegemonic Fruit devised the neuro animator, which knits a nervous system into the inorganic material of inanimate objects. Originally, full sentience was their product diffentiator, but within months cheaper alternates like Spray-a-Brain came to dominate the market.

Perfect