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Trashmonks (talk | contribs) |
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| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = MeleeWeapon | | inheritingfrom = MeleeWeapon | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Nanopneumatic Jackhammer}} | | dynamictable = {{Dynamic object|Items|Nanopneumatic Jackhammer}} </br>{{Dynamic object|MeleeWeapons|Nanopneumatic Jackhammer}} | ||
| | | unidentifiedimage = nanopneumatic jackhammer unidentified.png | ||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = club | |||
| usesslots = Hand, Hand, Back | | usesslots = Hand, Hand, Back | ||
| supportedmods = CudgelMods,WeaponMods,CommonMods,ElectronicsMods | | supportedmods = CudgelMods,WeaponMods,CommonMods,ElectronicsMods | ||
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Weapon Class: Cudgel (dazes on critical hit){{)}}}} | Weapon Class: Cudgel (dazes on critical hit){{)}}}} | ||
| categories = Cudgels | | categories = Cudgels | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A {{name}} is an [[artifact]] that assists the player in destroying [[ | A {{name}} is an [[artifact]] that assists the player in destroying [[walls]] and other structural objects. It occupies both hand slots and the back slot when equipped. | ||
The nanopneumatic jackhammer requires an [[energy cell]] or some other form of power to function. When powered and equipped, the jackhammer has a [[PV|penetration]] bonus of {{PV}}24 against walls, and will deal 1/4 of its target's total HP in damage with each successful attack. Each attack made with the jackhammer will drain 1 charge.{{Code Reference|namespace=XRL.World.Parts|class=Drill}} | The nanopneumatic jackhammer requires an [[energy cell]] or some other form of power to function. When powered and equipped, the jackhammer has a [[PV|penetration]] bonus of {{PV}}24 against walls, and will deal 1/4 of its target's total HP in damage with each successful attack. Each attack made with the jackhammer will drain 1 charge.{{Code Reference|namespace=XRL.World.Parts|class=Drill}}. [[Overloaded]] {{name}}s deal 1/3 of the target's HP instead and drains 4 charges, making them faster but also less power-efficient. | ||
Equipping the nanopneumatic jackhammer grants the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way. | Equipping the nanopneumatic jackhammer grants the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way. |