Normality field: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.47}}
{{As Of Patch|2.0.201.48}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|normal|{{(}}normality field{{)}}}}}}
| title = {{Qud text|{{Qud shader|normal|{{(}}normality field{{)}}}}}}
| image = normality field.png
| image = normality field.png
| gif = normality field animated.gif
| gif = normality field animated.gif
| weight = 100000
| featureweightinfo = no
| id = RealityStabilizationField
| id = RealityStabilizationField
| colorstr = &amp;y
| colorstr = &amp;y
| renderstr = °
| renderstr = °
| extra = {{Extra info|solid = no}}
| extra = {{Extra info|weight = 100000 | solid = no}}
| inheritingfrom = Object
| inheritingfrom = Object
| desc = Shadowing segments arrange along the ley lines of this plane to form a geometric mesh. Objects on orthogonal trajectories are netted and shunted back toward their planar homes.
| desc = Shadowing segments arrange along the ley lines of this plane to form a geometric mesh. Objects on orthogonal trajectories are netted and shunted back toward their planar homes.

Revision as of 03:16, 1 November 2020

This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
normality field
Normality field
Character

°

ID?Use this ID to Wish for the item

RealityStabilizationField

Extra Info:
  • Can be walked on/through
  • Weighs 100000 lbs
normality field

Shadowing segments arrange along the ley lines of this plane to form a geometric mesh. Objects on orthogonal trajectories are netted and shunted back toward their planar homes.

Perfect


See normality.