Normality field: Difference between revisions

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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
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See [[normality]].
See [[normality]].
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Latest revision as of 12:39, 19 January 2024

normality field
Normality field
ID?Use this ID to Wish for normality field

RealityStabilizationField


Extra info:
normality field

Shadowing segments arrange along the ley lines of this plane to form a geometric mesh. Objects on orthogonal trajectories are netted and shunted back toward their planar homes.

Perfect

See normality.