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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|Y|{{(}}parabolic muscular subroutine{{)}}}}}} | ||
| image = parabolic muscular subroutine.png | | image = parabolic muscular subroutine.png | ||
| weight = | | overrideimages = {{altimage start}}{{altimage | parabolic muscular subroutine identified.png | type = identified}}{{altimage | parabolic muscular subroutine unidentified.png | type = unidentified}}{{altimage end}} | ||
| weight = 0 | |||
| featureweightinfo = yes | |||
| commerce = 120 | | commerce = 120 | ||
| id = ParabolicMuscularSubroutine | |||
| complexity = 3 | |||
| colorstr = &C | | colorstr = &C | ||
| renderstr = . | | tilecolors = Cr | ||
| | | renderstr = ç | ||
| inheritingfrom = BaseCyberneticsEquipment_2point | |||
| dynamictable = {{Dynamic object|Items|ParabolicMuscularSubroutine}} | |||
| unidentifiedimage = parabolic muscular subroutine unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = weird artifact | |||
| desc = Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule. | | desc = Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule. | ||
{{Qud shader|rules|{{(}}Your throw range is increased by 2. | |||
When you throw something at a target inside your throw range, your throwing accuracy is 100%. | When you throw something at a target inside your throw range, your throwing accuracy is 100%. | ||
Target body parts: Arm | |||
License points: 2 | |||
Only compatible with True Kin genotypes{{)}}}} | |||
| categories = Cybernetics | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
{{Cybernetics data infobox}} | |||
{{No Description}} | |||
{{Cybernetics Navbox}} | |||
[[Category:Cybernetics]] | [[Category:Cybernetics]] |