Phase harmonic modulator: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by 2 users not shown)
Line 12: Line 12:
| tilecolors = Cr
| tilecolors = Cr
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_2point
| inheritingfrom = BaseCyberneticsEquipment_2point
| dynamictable = {{Dynamic object|Items|PhaseHarmonicModulator}}
| unidentifiedimage = phase harmonic modulator unidentified.png
| unidentifiedimage = phase harmonic modulator unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = device
| unidentifiedaltname = weird artifact
| desc = Inverted tops balance the microstructure of a control unit housed in a bionic disk. Inside, the phases of reality are overlayed and projected outward.
| desc = Inverted tops balance the microstructure of a control unit housed in a bionic disk. Inside, the phases of reality are overlayed and projected outward.


{{Qud shader|rules|{{(}}You can interact with both in-phase and out-of-phase objects and creatures. This ability can be toggled on and off.
{{Qud shader|rules|{{(}}You can interact with both in-phase and out-of-phase objects and creatures.


Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
Line 24: Line 25:
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}
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