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| cost = 4 | | cost = 4 | ||
| id = Phasing | | id = Phasing | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = You may phase through solid objects for brief periods of time. | | desc = You may phase through solid objects for brief periods of time. | ||
Line 203: | Line 204: | ||
== Advantages & Disadvantages == | == Advantages & Disadvantages == | ||
{{Opinion}} | {{Opinion}} | ||
=== Advantages === | === Advantages === | ||
* Provides an extremely effective panic button | * Provides an extremely effective panic button | ||
* Allows for easy production of phase webs if combined with the {{favilink|Spinnerets}} mutation | * Allows for easy production of phase webs if combined with the {{favilink|Spinnerets}} mutation | ||
* Allows for easy exploration of areas with many security doors without requiring keycards or {{favilink|Psychometry}} | * Allows for easy exploration of areas with many security doors without requiring keycards or {{favilink|Psychometry}} | ||
=== Disadvantages === | === Disadvantages === | ||
* High cost at character creation | |||
* High cost at character creation | * If the player (or any creature) phases in inside a wall which is surrounded on all sides by other walls, they instantly die, making phasing risky in certain situations | ||
* If the player (or any creature) phases in inside a wall which is surrounded on all sides by other walls, they instantly die, making phasing risky in certain situations | * Requires significant mutation level investment to counteract the low duration and high cooldown | ||
* Requires significant mutation level investment to counteract the low duration and high cooldown | |||
== Tips == | == Tips == | ||
* It is possible for Phasing to have a lower cooldown than its duration, allowing the player to remain phased out indefinitely. One effect of [[meals]] prepared using ingredients that provide [[Phasing-based cooking effects|phased-based effects]] is doubling Phasing's duration, making this significantly easier. | * It is possible for Phasing to have a lower cooldown than its duration, allowing the player to remain phased out indefinitely. One effect of [[meals]] prepared using ingredients that provide [[Phasing-based cooking effects|phased-based effects]] is doubling Phasing's duration, making this significantly easier. | ||
* While the player is phased out, any gas they create will share their phase state, and therefore do no damage; however, it will phase in when the player does. This can be used in concert with {{favilink|Corrosive Gas Generation}} to safely drop a cloud of gas on a group of enemies. | * While the player is phased out, any gas they create will share their phase state, and therefore do no damage; however, it will phase in when the player does. This can be used in concert with {{favilink|Corrosive Gas Generation}} to safely drop a cloud of gas on a group of enemies. | ||
==Creatures with Phasing== | |||
{{Creatures with the mutation|Phasing}} | |||
{{References|2.0.201.73}} | {{References|2.0.201.73}} | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |