73
edits
(Created page with "{{As Of Patch|2.0.199.0}} {{liquid | title={{qud text|&cprimordial soup}} | liquidid=proteangunk | id=ProteanPuddle | flame=350 | vapor=2000 | cooling=0.6 | value=4 | image=pr...") |
Glass zebra (talk | contribs) mNo edit summary |
||
(16 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{liquid | {{liquid | ||
| title={{qud | | title={{qud shader|c|primordial soup}} | ||
| liquidid=proteangunk | | liquidid=proteangunk | ||
| id=ProteanPuddle | | id=ProteanPuddle | ||
| | | adjective = {{qud shader|c|soupy}} | ||
| smeared = {{qud shader|c|soupy}} | |||
| stained = {{qud shader|c|soup}}{{qud shader|y|-stained}} | |||
| vapor=2000 | | vapor=2000 | ||
| value=4 | | value=4 | ||
| combustibility = 40 | |||
| thermalconductivity = 40 | |||
| fluidity = 25 | |||
| evaporativity = 1 | |||
| image=primordial soup.png | | image=primordial soup.png | ||
| overrideimages = {{altimage start}}{{altimage | primordial soup.png | type = large pool}}{{altimage | primordial soup variation 1.png | type = puddle sprite #1}}{{altimage | primordial soup variation 2.png | type = puddle sprite #2}}{{altimage | primordial soup variation 3.png | type = puddle sprite #3}}{{altimage | primordial soup variation 4.png | type = puddle sprite #4}}{{altimage | primordial soup variation 5.png | type = puddle sprite #5}}{{altimage | primordial soup variation 6.png | type = puddle sprite #6}}{{altimage | primordial soup variation 7.png | type = puddle sprite #7}}{{altimage | primordial soup variation 8.png | type = puddle sprite #8}}{{altimage end}} | |||
| gameversion = 2.0.201.72 | |||
}} | }} | ||
{{name}} is a life creating liquid found primarily in the {{favilink|Rainbow Wood}}. It is unique from other liquids in that if a different liquid comes into contact with a pool of more than 500 drams of {{name}}, it will react and form a {{favilink|soupy sludge}}. It can be [[wishes|wished]] for by wishing <code>ProteanPuddle</code>. | {{name|caps}} is a life creating liquid found primarily in the {{favilink|Rainbow Wood}}. It is unique from other liquids in that if a different liquid comes into contact with a pool of more than 500 drams of {{name}}, it will react and form a {{favilink|soupy sludge}}. It can be [[wishes|wished]] for by wishing <code>ProteanPuddle</code>. | ||
It is possible | It is a possible component required for curing fungal infections. | ||
==Sources of Primordial Soup== | |||
* Large rivers of {{name}} can be found in the {{favilink|Rainbow Wood}}. | |||
* The {{favilink|alchemist}} is guaranteed to sell one dram of {{name}}. | |||
* {{favilink|Neek}} will sell a couple phials of the liquid. This is the safest and earliest method to get primordial soup. | |||
==Forming Soupy Sludges== | ==Forming Soupy Sludges== | ||
In order for | <!-- | ||
This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. | |||
--> | |||
In order for primordial soup to form a soupy sludge: | |||
* There is at least one other liquid type other than primordial soup in the liquid | * There is at least one other liquid type other than primordial soup in the liquid | ||
* Total liquid volume (including other liquids) is 500 or greater | * Total liquid volume (including other liquids) is 500 or greater | ||
* Primary liquid is primordial soup | * Primary liquid is primordial soup | ||
Once these checks are all true, the soup will begin reacting to the secondary liquid. If the second liquid is already a mixture of two other liquids, it will randomly choose which one is the second liquid. In 9 to 149 turns, a soupy sludge will spawn in that cell, and use up 500 drams of the liquid in that cell. The soupy sludge will be equipped with a pseudopod related to the secondary liquid the soup reacted with. This repeats until one of the above conditions stop becoming true, in which the soup will stop reacting. | Once these checks are all true, the soup will begin reacting to the secondary liquid. If the second liquid is already a mixture of two other liquids, it will randomly choose which one is the second liquid. In 9 to 149 turns, a soupy sludge will spawn in that cell, and use up 500 drams of the liquid in that cell. The soupy sludge will be equipped with a pseudopod related to the secondary liquid the soup reacted with. This repeats until one of the above conditions stop becoming true, in which the soup will stop reacting.<noinclude> | ||
{{Liquid Navbox}} | ==Consuming Soupy Sludge== | ||
Drinking {{name}} returns the following message: | |||
{{qud quote|You feel the soup slosh around your stomach.}} | |||
It will satiate the imbiber by 2,000 per dram, compared to {{favilink|water|possessive}} 10,000 per dram. This drinking also is considered forced, and will cause the creature to vomit {{favilink|putrescence}} if this causes them to go over their max water limit without warning. It cannot be cooked with. | |||
== Tips == | |||
{{Opinion}} | |||
* Big pools of primordial soup can easily be frozen into shale. This will get rid of the pools and entomb any soupy sludges currently in them. | |||
{{Liquid Navbox}}{{#cargo_store:_table=GeneralData|DisplayName={{qud shader|y|phial of}} {{qud shader|c|primordial soup}}|PlainName=phial of primordial soup|ObjectID=SoupPhial|Image=phial.png|Weight=1|Commerce=4|DisplayChar=.}} | |||
</noinclude> |
edits