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{{faction | |||
| title = Putus Templar | |||
| id = Templar | | id = Templar | ||
| baserep=-700 | | baserep=-700 | ||
| feelings= {{faction feelings|Beasts|-100}}</br>{{faction feelings|Barathrumites|-100}}</br>{{faction feelings|Mechanimists|-100}}</br>{{faction feelings|Glow Wights|-100}}</br>{{faction feelings|Children of Mamon|-100}}</br>{{faction feelings|Girsh|-100}}</br>{{faction feelings|Others|0}}</br>{{faction feelings|Villagers of Joppa|0}}</br>{{faction feelings|Villagers of Kyakukya|-100}} | | feelings= {{faction feelings|Beasts|-100|faction}}</br>{{faction feelings|Barathrumites|-100|faction}}</br>{{faction feelings|Mechanimists|-100|faction}}</br>{{faction feelings|Glow-Wights|-100|faction}}</br>{{faction feelings|Children of Mamon|-100|faction}}</br>{{faction feelings|Girsh|-100|faction}}</br>{{faction feelings|Others|0|faction}}</br>{{faction feelings|Villagers of Joppa|0|faction}}</br>{{faction feelings|Villagers of Kyakukya|-100|faction}} | ||
| buyinterests=anything except ruins, technology, historic sites, sultan history, cybernetic nook locations | | buyinterests=anything except ruins, technology, historic sites, sultan history, cybernetic nook locations | ||
| sellinterests=Cybernetic nook locations, historic sites | | sellinterests=Cybernetic nook locations, historic sites | ||
}} | | old=no}} | ||
The {{Name}} are one of the main antagonistic factions in {{gamename}}. | |||
[[True kin]] player characters start with neutrality with the {{Name}}, but the Templar are hostile to [[mutants]]. Specifically, true kin players start with -100 Templar reputation, and mutants start with -600. Knights and newfathers have a chance of wearing an {{favilink|ontological anchor}}, posing even more danger to [[esper|espers]]. | |||
== | Like the playable true kin castes, the {{Name}} also follow particular cultural and mechanical themes, with the Putus Templar's themes being crusading knights and [[normality]] respectively. | ||
{{ | |||
One legendary Templar of a dynamically generated party will carry a [[hoversled]], a [[portable wall]], and an {{favilink|Eaters' nectar injector}}. These injectors are not used by NPCs in combat. | |||
== Cybernetics == | |||
Templars can also use [[cybernetics]] and will have the {{Qud text|&rimplant&ce&rd}} prefix on their name if they have installed cybernetics. Players with the [[Butchery]] skill can reclaim those cybernetics from the corpse of an {{Qud text|&rimplant&ce&rd}} templar. For more info, see [[Butchery#Butchering and Cybernetics]]. | |||
{| class="wikitable" | |||
! Templar | |||
! Chance of implants | |||
! Implant Table | |||
! License Tier(of at least) | |||
|- | |||
| {{favilink|Knight Templar}} | |||
| 25% | |||
| [[Data:Cybernetics#Cybernetics4|Cybernetics4]] | |||
| 6 | |||
|- | |||
| {{favilink|Gunner-Knight Templar}} | |||
| 25% | |||
| [[Data:Cybernetics#Cybernetics4|Cybernetics4]] | |||
| 6 | |||
|- | |||
| {{favilink|Banner-Knight Templar}} | |||
| 25% | |||
| [[Data:Cybernetics#Cybernetics4|Cybernetics4]] | |||
| 6 | |||
|- | |||
| {{favilink|Knight Commander of the Holy Temple}} | |||
| 60% | |||
| [[Data:Cybernetics#Cybernetics6|Cybernetics6]] | |||
| 8 | |||
|} | |||
{{in faction|Putus Templar}} | |||
==Items that affect Putus Templar Reputation== | |||
{{faction reputation items|templar}} | |||
{{Faction Navbox}} | |||
[[Category:Factions]] |
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