Ray cat: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(12 intermediate revisions by 3 users not shown)
Line 6: Line 6:
| hp = 5
| hp = 5
| av = 0
| av = 0
| dv = 6
| dv = 9
| ma = 4
| ma = 6
| weight = 200
| marange = 6
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| lightradius = 4
| lightradius = 4
Line 14: Line 15:
| tier = 0
| tier = 0
| colorstr = &m
| colorstr = &m
| tilecolors = mw
| renderstr = l
| renderstr = l
| corpse = {{ID to name|Ray Cat Corpse}}
| corpse = Ray Cat Corpse
| corpsechance = 50
| corpsechance = 50
| role = Minion
| role = Minion
| extra = {{Extra info|weight = 200 | pettable = yes}}
| extra = {{Extra info|weight = 201 | pettable = yes | bodytype = Quadruped}}
| inheritingfrom = BaseCat
| inheritingfrom = BaseCat
| quickness = 100
| quickness = 100
Line 36: Line 38:
| faction = {{creature faction|{{FactionID to name|Cats}}|100}}
| faction = {{creature faction|{{FactionID to name|Cats}}|100}}
| demeanor = docile
| demeanor = docile
| inventory = {{inventory|Cat Claw|2|no|100}}{{inventory|Cat Bite|1|no|100}}
| inventory = {{inventory|Cat Claw|2|no|100|no}}{{inventory|Cat Bite|1|no|100|no}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|6}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|8}}
| desc = The fine glass-like fibers of this compact feline's coat collect and bend the light of far stars into strange, semiophorous loops.
| desc = =pronouns.Subjective= =verb:are:afterpronoun= a small kitty and the glassy fibers of =pronouns.possessive= coat bend the light of faraway stars into strange loops.


&mphosphorescent&y
&mphosphorescent&y
| categories = Cats
| categories = Cats
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{name|plural}} are docile cats that give off a light of radius 4, about the same as a {{favilink|torch}}. If the player pets them (provided that they have positive cat reputation, otherwise they will be unable to pet the {{name}}), the player will become [[phosphorescent]], glowing for 100-200 turns with a radius of 3.
A {{name}} is a creature belonging to the [[cats]] faction. Ray cats can be found rarely underground, as well as in {{favilink|Ruins}} and the {{favilink|Flower Fields}}. Additionally, 2-6 ray cats can be found alongside {{favilink|cat herder|plural}} at the {{favilink|Stiltgrounds}}.{{XML Ref|pop|CommonOddEncounters}}{{XML Ref|pop|StiltAnimalPen}}


They often appear within the [[flower fields]], and rarely other locations. They also appear in farm pens at the [[Stiltgrounds]], where they are kept in pens by {{favilink|cat herder|plural}}.
Ray cats are docile creatures, meaning they will be neutral in spite of the player's low inital [[reputation]] with cats; however, they will still become hostile if provoked, or if the player's [[reputation]] with cats falls significantly.{{XML Ref|object|Ray Cat}} Ray cats attack with their {{favilink page|Data:claw (cat)|plural}} and their {{favilink page|Data:bite (cat)}}, natural [[Short Blade|short blade]] weapons that each deal {{Heart}}{{dice tooltip|1d2-1}} damage.
 
Ray cats passively give off light in a circular area with a radius of 4 tiles, about the same as a {{favilink|torch}}.<ref name="Ray Cat"/> If the player is favored by cats, they can pet ray cats, which will bestow [[phosphorescent]] on the player for 100-200 rounds. This will cause them to give off light in a circular area with a radius of 3 tiles.{{Code Reference|class=Raycat}}
 
{{favilink|Ctesiphus}} is a unique ray cat that can always be found in {{favilink|Joppa}}.{{XML Ref|object|Ctesiphus}}
 
== Joppa Ray Cat ==
The "joppa ray cat", as it is referred to internally, is a unique ray cat that has a 2% chance to spawn in the {{favilink|Ruins of Joppa}}, which will replace Joppa if the player chooses a different starting village when creating their character.{{File Ref|file=JoppaRuins|type=.rpm}}{{XML Ref|object|SometimesACat}} Besides being excluded from dynamic encounters, the joppa ray cat is identical to a normal ray cat in all regards.{{XML Ref|object|Joppa Ray Cat}} It is a creature distinct from Ctesiphus, however, who will be guaranteed to spawn in Joppa if the player selects Joppa as their starting village.  


There is a unique {{name}} that wanders {{favilink|Joppa}} called {{favilink|Ctesiphus}}.
== Trivia ==
== Trivia ==
{{Speculation}}
{{Speculation}}
* This may be a reference to an idea explored by the Human Interference Task Force to create cats that would glow when near high levels of radiation.[https://en.wikipedia.org/wiki/Human_Interference_Task_Force#Fran%C3%A7oise_Bastide_and_Paolo_Fabbri][http://www.theraycatsolution.com/]
* The ray cat may be a reference to an idea explored by the Human Interference Task Force to create cats that would glow when near high levels of radiation.[https://en.wikipedia.org/wiki/Human_Interference_Task_Force#Fran%C3%A7oise_Bastide_and_Paolo_Fabbri][http://www.theraycatsolution.com/]
 
{{References|2.0.201.86}}
 
{{Creature Navbox|Cats}}
{{Creature Navbox|Cats}}
19,173

edits

Navigation menu