Rodanis Y: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(what's actually going on when you activate)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(17 intermediate revisions by 6 users not shown)
Line 8: Line 8:
| av = 12
| av = 12
| dv = 7
| dv = 7
| weight = 200
| ma = 13
| marange = 8+1d9
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| chargeused = 500
| chargeused = 500
Line 18: Line 20:
| renderstr = 7
| renderstr = 7
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|weight = 200 | metal = yes | uniquechara = yes}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | uniquechara = yes | hasmentalshield = yes | bodytype = TreadedRobot | chargeconsumebroadcast = 1000}}
| inheritingfrom = BaseRobot
| inheritingfrom = BaseRobot
| chargeconsumebroadcast = 1000
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 36: Line 39:
| faction = {{creature faction|{{FactionID to name|Barathrumites}}|100}}</br>{{creature faction|{{FactionID to name|Robots}}|25}}
| faction = {{creature faction|{{FactionID to name|Barathrumites}}|100}}</br>{{creature faction|{{FactionID to name|Robots}}|25}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Tungsten Carbide Hammer-Fist|1|no|100}}{{inventory|Tungsten Carbide Axe-Fist|1|no|100}}
| inventory = {{inventory|Tungsten Carbide Hammer-Fist|1|no|100|no}}{{inventory|Tungsten Carbide Axe-Fist|1|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Cudgel_Slam}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Ambidexterity}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}} </br>{{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Cudgel_Slam}} </br>{{SkillID to name|Multiweapon_Fighting}} </br>{{SkillID to name|Multiweapon_Expertise}} </br>{{SkillID to name|Multiweapon_Mastery}} </br>{{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|14}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|14}}
| desc = A machine wrought from some primordial black metal into the likeness of a man, Rodanis Y =verb:tower= over the halls of Grit Gate.
| desc = A machine wrought from some primordial black metal into the likeness of a man, Rodanis Y =verb:tower= over the halls of Grit Gate.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.201.60
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Line 47: Line 50:


== Character ==
== Character ==
Rodanis Y is a robot presumably constructed by the Barathrumites to defend Grit Gate under dire circumstances. Little is known about Rodanis Y, as they do not speak, and are only mentioned briefly by {{favilink|Otho}} during [[A Call to Arms]], where he tells the player how to activate them.
Rodanis Y is a robot presumably constructed by the Barathrumites to defend Grit Gate under dire circumstances. Little is known about Rodanis Y, as they do not speak, and are only mentioned briefly by {{favilink|Otho}} during [[A Call to Arms]], where he tells the player how to [[#Activation|activate]] them.


== Activation ==
== Activation ==
When first encountered in Grit Gate, Rodanis Y will be {{qud text|&Kdeactivated}}, and will be completely incapable of movement or action or any kind.{{Code Reference|class=ArtificialIntelligence}} Rodanis Y can only be activated after the player acquires the {{favilink|chrome security card}},{{File Ref|file=ObjectBlueprints|name=Object}} which is given to them by Otho at the start of [[Grave Thoughts]]. During A Call to Arms, the player can use [[Ereshkigal]] to remotely activate Rodanis Y at a cost of 100 amps. Otherwise, the player can interact with Rodanis Y while in possession of the chrome security card and {{qud text|&Wa&yctivate}} them manually, or can activate Grit Gate's {{favilink|broadcast power station}} using the chrome security card in order to activate Rodanis Y. (What both the activation via Ereshkigal and the activation via Rodanis Y are actually doing is turning on the broadcast power station.) The player can also {{qud text|&yde&Wa&yctivate}} them in the same way.{{Code Reference|class=RemotePowerSwitch}}{{Code Reference|class=PowerSwitch}} While activated, Rodanis Y will flash {{qud text|&mpurple}}.<ref name="Object"/> Attempting to activate or deactive Rodanis Y without the chrome security card will fail.
When first encountered in Grit Gate, Rodanis Y will be {{qud text|&Kdeactivated}} due to a lack of power. While deactivated, Rodanis Y will be completely incapable of movement or action of any kind, and will remain so until they are provided with energy via [[broadcast power]].{{Code Reference|class=ArtificialIntelligence}} They require 500 units of energy per turn to remain activated.{{File Ref|file=ObjectBlueprints|name=Object}}  


Rodanis Y requires [[energy]] in order to continue operation. They consume 500 energy every turn, and are able to generate 1,000 units every turn via broadcast power,<ref name="Object"/> as long as they are not 3 strata or more below the surface. If there is a {{favilink|broadcast power station}} within the same zone, such as the one within Grit Gate, Rodanis Y can draw power from it instead.{{Code Reference|class=BroadcastPowerReceiver}} If Rodanis Y has no active power source, they will become {{qud text|&Kdeactivated}}.
Rodanis Y can be activated after the player acquires the {{favilink|chrome security card}}, which is given to them by Otho at the start of [[Grave Thoughts]]. While in possession of the chrome security card, the player will be able to interact with Rodanis Y and {{qud text|&Wa&yctivate}} them, which will remotely activate Grit Gate's {{favilink|broadcast power station}} and provide Rodanis Y with energy.{{Code Reference|class=RemotePowerSwitch}}{{Code Reference|class=PowerSwitch}} The player can also utilize the card to {{qud text|&Wa&yctivate}} the station directly. During [[A Call to Arms]], the player can utilize [[Ereshkigal]] to remotely activate the broadcast power station, which will take 100 amps from Grit Gate's power supply. If the station is deactivated, Rodanis Y will also deactivate.
 
If Rodanis Y is higher in elevation than 3 strata below the surface, they will be able to generate their own energy via broadcast, so long as there are no phenomena occluding the signal, and will generate 1,000<ref name="Object"/> units of energy per turn.{{Code Reference|class=BroadcastPowerReceiver}} Due to Grit Gate being exactly 3 strata below the surface, Rodanis Y is unable to power themself there.
 
So long as Rodanis Y is activated, they will flash {{qud text|&mpurple}}.<ref name="Object"/>


== Combat ==
== Combat ==
Line 61: Line 68:


=== Skills ===
=== Skills ===
Rodanis Y possesses the [[Cudgel Proficiency]], [[Bludgeon]], [[Slam]], [[Axe Proficiency]], and [[Dismember]] [[Skills and Powers|skills]]. These allow them to [[dazed|daze]], [[stunned|stun]], and dismember their targets. Rodanis Y will knock opponents an extra 4 tiles when using Slam, for a maximum distance of 7 tiles. Additionally, Rodanis Y possesses every skill in the [[Dual Wield]] skill tree, allowing them to make attacks more often with their offhand, as well as granting them use of the [[Flurry]] ability.<ref name="Object"/>
Rodanis Y possesses the [[Cudgel Proficiency]], [[Bludgeon]], [[Slam]], [[Axe Proficiency]], and [[Dismember]] [[skills]]. These allow them to [[dazed|daze]], [[stunned|stun]], and dismember their targets. Rodanis Y will knock opponents an extra 4 tiles when using Slam, for a maximum distance of 7 tiles, which can cause considerable collateral damage during A Call to Arms. Additionally, Rodanis Y possesses every skill in the [[Dual Wield]] skill tree, allowing them to make attacks more often with their offhand, as well as granting them use of the [[Flurry]] ability.<ref name="Object"/>


== Conversations ==
== Conversations ==
19,173

edits

Navigation menu