Saw-hander: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by 3 users not shown)
Line 9: Line 9:
| ma = 10
| ma = 10
| marange = 7+1d5
| marange = 7+1d5
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Sawhander
| id = Sawhander
Line 17: Line 17:
| renderstr = 5
| renderstr = 5
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = TreadedRobot}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = TreadedRobot}}
| inheritingfrom = BaseRobot
| inheritingfrom = BaseRobot
| dynamictable = {{Dynamic object|Ruins_Creatures|Sawhander}} </br>{{Dynamic object|Jungle_Creatures|Sawhander}} </br>{{Dynamic object|Deathlands_Creatures|Sawhander}}
| dynamictable = {{Dynamic object|Jungle_Creatures|Sawhander}} </br>{{Dynamic object|Ruins_Creatures|Sawhander}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 37: Line 37:
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Sawhander_Saw|2|no|100}}{{inventory|Chem Cell|1|no|4}}
| inventory = {{inventory|Sawhander_Saw|2|no|100|no}}{{inventory|Chem Cell|1|no|4|no}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = This robot =verb:bear= a featureless chrome plate for a face and treads for locomotion. Attached to the ends of each of =pronouns.possessive= grooved, steel arms spins a rusty rotary saw.
| desc = Steel treads turn around a drive sprocket, toting a chrome spine and featureless sensor array. Stuck on =pronouns.possessive= grooved, steel arms are two big rotary saws, rust-dulled.
| categories = Robots
| categories = Robots
| gameversion = 2.0.203.49
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{Name}} is a [[robot]] found in the {{favilink|jungle}}, {{favilink|Ruins}}, and the {{favilink|Deathlands}} as well as underground. They are armed with two {{favilink|rust-pitted saw|plural}}, which are [[Axe]] class [[vibro weapons]]. They can [[Cracked|crack]] armor, making their targets more vulnerable to attacks, and [[Dismember]] limbs but not [[Decapitate]] them.
The {{Name}} is a [[robot]] found in the {{favilink|jungle}} and {{favilink|Ruins}} as well as underground. They are armed with two {{favilink|rust-pitted saw|plural}}, which are [[Axe]] class [[vibro weapons]]. They can [[Cracked|crack]] armor, making their targets more vulnerable to attacks, and [[Dismember]] limbs but not [[Decapitate]] them.
{{Robots Navbox}}
{{Robots Navbox}}


[[Category:Robots]]
[[Category:Robots]]
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