Scalding steam: Difference between revisions

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imported>Trashmonks
(Created by Teamtoto using QBE v1.0rc1)
 
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| colorstr = &Y^y
| colorstr = &Y^y
| renderstr = ▒
| renderstr = ▒
| inheritsfrom = Gas
| id = SteamGas
| id = SteamGas
| desc = Hot aerosol swells as it starts to dissipate into air.
| desc = Hot aerosol swells as it starts to dissipate into air.
| categories = Gases
}}
}}
[[Category:Gases]]
{{name}} is a gas that is generated from {{favilink|water}} reaching vapor temperature, which is 650T. If something contacts steam, they will take 0.18 * GasDensity [[heat]] damage. If created from vaporizing water, the density is drams/20. This means a 2,000 dram pool of water will turn into a 100 density scalding steam cloud, dealing about 18 heat damage upon contact. This damage can be resisted if the object has heat resistance. <ref><code>XRL.World.Parts.GasSteam</code></ref>
==References==
<references/>

Revision as of 17:58, 31 October 2019

scalding steam
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SteamGas

scalding steam

Hot aerosol swells as it starts to dissipate into air.

Perfect

scalding steam is a gas that is generated from water reaching vapor temperature, which is 650T. If something contacts steam, they will take 0.18 * GasDensity heat damage. If created from vaporizing water, the density is drams/20. This means a 2,000 dram pool of water will turn into a 100 density scalding steam cloud, dealing about 18 heat damage upon contact. This damage can be resisted if the object has heat resistance. [1]

References

  1. XRL.World.Parts.GasSteam