Scalding steam: Difference between revisions
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{{As Of Patch|2.0.201. | {{As Of Patch|2.0.201.48}} | ||
{{Item | {{Item | ||
| title = {{Qud text|scalding steam}} | | title = {{Qud text|scalding steam}} |
Revision as of 04:00, 1 November 2020
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
scalding steam
Hot aerosol swells as it starts to dissipate into air.
scalding steam is a gas that is generated from water reaching vapor temperature, which is 650T. If something contacts steam, they will take 0.18 * GasDensity heat damage. If created from vaporizing water, the density is drams/20. This means a 2,000 dram pool of water will turn into a 100 density scalding steam cloud, dealing about 18 heat damage upon contact. This damage can be resisted if the object has heat resistance. [1]
References
- ↑
XRL.World.Parts.GasSteam