Skill Tree
|
|
---|---|
Cost
|
150 sp |
Requirements
|
25 Strength |
Base Cooldown
|
50 |
ID
|
Cudgel_Slam |
Activated; cooldown 50. |
All of slam's effects are on-hit and do not need to penetrate a target's armor to apply.
The cudgel used to slam does not need to be in the primary hand.
“Colossal” for purposes of the skill description means the creature either weighs at least 2000# or is immune to involuntary movement effects.[1]
Creatures That Have Slam
Ability Cooldown
Slam's cooldown (CD) in rounds depends on the user's willpower (WI) attribute:
WI | CD | WI | CD | WI | CD | WI | CD |
---|---|---|---|---|---|---|---|
9 | 68 | 15 | 53 | 21 | 38 | 27 | 23 |
10 | 65 | 16 | 50 | 22 | 35 | 28 | 20 |
11 | 63 | 17 | 48 | 23 | 33 | 29 | 18 |
12 | 60 | 18 | 45 | 24 | 30 | 30 | 15 |
13 | 58 | 19 | 43 | 25 | 28 | 31 | 13 |
14 | 55 | 20 | 40 | 26 | 25 | 32 | 10 |
- ↑
XRL.World.Parts.Skill.Cudgel_Slam
, methodSlam