Slog of the Cloaca: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
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{{Aliases|names=Slog}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Aliases|names=Slog}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|{{Qud shader|M|{{(}}Slog of the Cloaca{{)}}}}}}
| title = {{Qud text|Slog of the Cloaca}}
| image = slog of the cloaca.png
| image = slog of the cloaca.png
| lv = 17
| lv = 17
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| ma = 4
| ma = 4
| marange = 4
| marange = 4
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = GolgothaSlog
| id = GolgothaSlog
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| corpsechance = 100
| corpsechance = 100
| role = Leader
| role = Leader
| extra = {{Extra info|weight = 200 | uniquechara = yes | liquidburst = {{ID to name|GooPuddle}} | waterritualable = yes | noprone = yes | bodytype = Slug}}
| extra = {{Extra info|weight = 201 | uniquechara = yes | liquidburst = {{ID to name|GooPuddle}} | waterritualable = yes | noprone = yes | bodytype = Slug}}
| inheritingfrom = BaseSlug
| inheritingfrom = BaseSlug
| quickness = 100
| quickness = 100
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| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|Slog Bands|1|no|100}}
| inventory = {{inventory|Slog Bands|1|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}}
| mutations = {{creature mutation|{{MutationID to name|SlogGlands}}|0|10}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|10}}
| mutations = {{creature mutation|{{MutationID to name|SlogGlands}}|1|10}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|10}}
| desc = The colossal slug known as Slog presides over =pronouns.possessive= fetid domain of the Cloaca. =pronouns.Subjective= =verb:bathe:afterpronoun= =pronouns.possessive= bloated, slimy body in moiling pools of dross, keeping =pronouns.reflexive= moist and waiting for fresh prey to be churned into =pronouns.possessive= lair. Whereas nature had the decency to end the body of the common slug in a muscular foot, Slog's tail is instead a sphincter-choked bilge hose that =pronouns.subjective= =verb:use:afterpronoun= to spew at =pronouns.possessive= prey the filth of the Cloaca.
| desc = The colossal slug known as Slog presides over =pronouns.possessive= fetid domain of the Cloaca. =pronouns.Subjective= =verb:bathe:afterpronoun= =pronouns.possessive= bloated, slimy body in moiling pools of dross, keeping =pronouns.reflexive= moist and waiting for fresh prey to be churned into =pronouns.possessive= lair. Whereas nature had the decency to end the body of the common slug in a muscular foot, Slog's tail is instead a sphincter-choked bilge hose that =pronouns.subjective= =verb:use:afterpronoun= to spew at =pronouns.possessive= prey the filth of the Cloaca.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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==Tips==
==Tips==
{{Opinion}}
{{Opinion}}
* It is often the case that the player will not run into Slog at all because of how wide open the zone is. It will also be attacking any visible {{favilink|sewage eel|plural}} and jells, so with sufficient lighting it is able to find Slog and run away without it giving pursuit if not provoked.
* It is often the case that the player will not run into Slog at all because of how wide open the zone is. It will also be attacking any visible {{favilink|sewage eel|plural}} and jells, so with sufficient lighting it is possible to encounter Slog and run away without it giving pursuit if not provoked.
* Slog's ranged spew depends on what puddle it is currently standing on, and if its standing on nothing, it will be unable to spew. Use this to your advantage.
* Slog's ranged spew depends on what puddle it is currently standing on, and if its standing on nothing, it will be unable to spew. Use this to your advantage.
* Slog is easily shut down by freezing due to cold based mutations or freeze grenades.
* Slog is easily shut down by freezing due to cold based mutations or freeze grenades.
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===Getting the Surprise===
===Getting the Surprise===
Obtaining the recipe for the Cloaca Surprise from Slog requires +50 reputation with mollusks; since the player starts with -475 reputation, getting the Surprise requires a +525 reputation gain over the course of the game. Thankfully, the existence of the {{favilink|electric snail shell}} and the [[snail-encrusted]] item mod make this much easier than a standard faction. Snail shells provide +200 reputation and are easily obtainable by butchering {{favilink|electric snail}}s, and the snail-encrusted item mod provides +250 reputation. If the player character has [[Two-headed]], two shells make +400 reputation, bringing mollusk reputation to neutral (-75 rep) if unchanged from the starting reputation. The player can then water ritual Slog and give it secrets it is interested in.
Obtaining the recipe for the Cloaca Surprise from Slog requires +50 reputation with mollusks; since the player starts with -475 reputation, getting the Surprise requires a +525 reputation gain over the course of the game. Thankfully, the existence of the {{favilink|electric snail shell}} and the [[snail-encrusted]] item mod make this much easier than a standard faction. Snail shells provide +200 reputation and are easily obtainable by butchering {{favilink|electric snail}}s, and the snail-encrusted item mod provides +250 reputation. If the player character has {{favilink|Two-headed}}, two shells make +400 reputation, bringing mollusk reputation to neutral (-75 rep) if unchanged from the starting reputation. The player can then water ritual Slog and give it secrets it is interested in.


If the player character has [[Tactful]], the initial +125 bonus from the water ritual will automatically be enough for the player to ask for the [[Cloaca Surprise]] recipe. Otherwise, player characters must keep an eye out for secrets that mollusks are interested in and sultan history that involves mollusks.
If the player character has [[Tactful]], the initial +125 bonus from the water ritual will automatically be enough for the player to ask for the [[Cloaca Surprise]] recipe. Otherwise, player characters must keep an eye out for secrets that mollusks are interested in and sultan history that involves mollusks.
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