Template:Creature mutation: Difference between revisions

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<noinclude>{{#cargo_declare:_table=CreatureMutations|Mutation=Page|MutationLevel=Integer}}</noinclude><includeonly>{{#cargo_store:_table=CreatureMutations|Mutation={{{1|}}}|MutationLevel={{{2|0}}}}}
<noinclude>{{#cargo_declare:_table=CreatureMutations|Mutation=Page|MutationLevel=Integer}}</noinclude><includeonly>{{#cargo_store:_table=CreatureMutations|Mutation={{{1|}}}|MutationLevel={{{2|0}}}}}
[[{{{1|}}}]] {{#ifeq: {{{2|0}}} | 0 ||{{#ifeq: {{#cargo_query:table=Mutations|fields=Type|where=_pageName='{{{1|Albino}}}' AND Type='Mental'|default=NONE}} | NONE |({{{2|0}}})|{{#vardefine:mod|{{modifier|{{{3|20}}}}}}}{{#ifexpr: {{#var:mod}} > 0|{{#vardefine:color|Green}}{{#vardefine:symbol|+}}|{{#ifexpr: {{#var:mod}} < 0|{{#vardefine:color|Red}}{{#vardefine:symbol|-}}|{{#vardefine:color|White}}{{#vardefine:symbol|+}}}}}}({{{2|0}}}<span style="color:{{#var_final:color}};">{{#var:symbol}}{{#var:mod}}</span>)}}}}
[[{{{1|}}}]] {{#ifeq: {{{2|0}}} | 0 ||{{#ifeq: {{#cargo_query:table=Mutations|fields=Type|where=_pageName='{{{1|Albino}}}' AND Type='Mental'|default=NONE}} | NONE |({{{2|0}}})|{{#vardefine:mod|{{modifier|{{{3|20}}}}}}}{{#ifexpr: {{#var:mod}} > 0|{{#vardefine:color|#00c420}}{{#vardefine:symbol|+}}|{{#ifexpr: {{#var:mod}} < 0|{{#vardefine:color|#d74200}}{{#vardefine:symbol|-}}|{{#vardefine:color|#b1c9c3}}{{#vardefine:symbol|+}}}}}}({{{2|0}}}<span style="color:{{#var_final:color}};">{{#var:symbol}}{{#var:mod}}</span>)}}}}


</includeonly><noinclude>[[Category:Templates]]  
</includeonly><noinclude>[[Category:Templates]]  

Revision as of 16:08, 27 July 2019

This template defines the table "CreatureMutations". View table.

Template for use in Template:Character only.

The first argument is the mutation name, and the second is the mutation level (defaults to 0).

{{creature mutation|Burrowing Claws|3}}

Burrowing Claws (3)


If mutation level is 0(or not set), the mutation level will not be shown (used for 1 pt mutations):

{{creature mutation|Albino}}

Albino


This template also takes a third argument, the ego value of a creature. If the mutation is a mental mutation, it will add bonus levels based on the ego modifier.

{{creature mutation|Psychometry|3|21}}

Psychometry (3+2)