Template:Creature mutation: Difference between revisions
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|ObjectID=String}}</noinclude><includeonly>{{#cargo_store:_table=CreatureMutations | |ObjectID=String}}</noinclude><includeonly>{{#cargo_store:_table=CreatureMutations | ||
|Mutation={{{1|}}} | |Mutation={{{1|}}} | ||
|MutationLevel={{{2| | |MutationLevel={{{2|1}}} | ||
|Bonus={{modifier|{{{3|16}}} }} | |Bonus={{modifier|{{{3|16}}} }} | ||
|JoinKey={{BASEPAGENAME}} | |JoinKey={{BASEPAGENAME}} | ||
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Start | Start | ||
--><div class="qud-mutation-entry">[[{{{1 | --><div class="qud-mutation-entry">[[{{{1}}}|{{{1}}}{{#ifeq: {{{2|1}}} | 1 |{{#ifeq: {{#cargo_query:table=Mutations|fields=_pageName=Page|where=_pageName='{{{1|}}}' AND Type LIKE '% defect'|default=NONE}}| NONE ||<b><span style="color:#b1c9c3;"> (</span><span style="color:#a64a2e;">D</span><span style="color:#b1c9c3;">)</span></b>}}|{{#ifeq: {{#cargo_query:table=Mutations|fields=Type|where=_pageName='{{{1|}}}' AND Type='Mental'|default=NONE}} | NONE |<b><span style="color:#b1c9c3;"> (</span><span style="color:#77bfcf;">{{{2|1}}}</span><span style="color:#b1c9c3;">)</span></b>|{{#vardefine:mod|{{modifier|{{{3|16}}}}}}}{{#ifexpr: {{#var:mod}} > 0|{{#vardefine:color|#00c420}}{{#vardefine:symbol|+}}|{{#ifexpr: {{#var:mod}} < 0|{{#vardefine:color|#d74200}}{{#vardefine:symbol|}}|{{#vardefine:color|#b1c9c3}}{{#vardefine:symbol|+}}}}}}<b><span style="color:#b1c9c3;"> (</span><span style="color:#77bfcf;">{{{2|0}}}</span><span style="color:{{#var_final:color}};">{{#var:symbol}}{{#var:mod}}</span><span style="color:#b1c9c3;">)</span></b>}}}}]]</div></includeonly><noinclude>[[Category:Cargo Store Templates]] | ||
{{doc}} | {{doc}} | ||
</noinclude> | </noinclude> |
Revision as of 13:25, 19 January 2023
This template defines the table "CreatureMutations". View table.
Documentation
[purge]
Template for use in Template:Character only.
The first argument is the mutation name, and the second is the mutation level (defaults to 0).
{{creature mutation|Burrowing Claws|3}}
If mutation level is 0(or not set), the mutation level will not be shown (used for 1 pt mutations). If the mutation is a defect, a (D) will automatically be added:
{{creature mutation|Albino}}
This template also takes a third argument, the ego value of a creature. If the mutation is a mental mutation, it will add bonus levels based on the ego modifier.
{{creature mutation|Psychometry|3|9}}