Template:Creature mutation: Difference between revisions
Jump to navigation
Jump to search
(JoinKey, moved stuff to doc) |
(add objid, remove joinkey) |
||
Line 3: | Line 3: | ||
|MutationLevel=Integer | |MutationLevel=Integer | ||
|Bonus=Integer | |Bonus=Integer | ||
| | |ObjectID=String}}</noinclude><includeonly>{{#cargo_store:_table=CreatureMutations | ||
|Mutation={{{1|}}} | |Mutation={{{1|}}} | ||
|MutationLevel={{{2|0}}} | |MutationLevel={{{2|0}}} | ||
|Bonus={{modifier|{{{3|16}}}}} | |Bonus={{modifier|{{{3|16}}}}} | ||
| | |ObjectID={{#var:id|}} }}<!---- | ||
Start | Start |
Revision as of 17:45, 5 February 2021
This template defines the table "CreatureMutations". View table.
Documentation
[purge]
Template for use in Template:Character only.
The first argument is the mutation name, and the second is the mutation level (defaults to 0).
{{creature mutation|Burrowing Claws|3}}
If mutation level is 0(or not set), the mutation level will not be shown (used for 1 pt mutations). If the mutation is a defect, a (D) will automatically be added:
{{creature mutation|Albino}}
This template also takes a third argument, the ego value of a creature. If the mutation is a mental mutation, it will add bonus levels based on the ego modifier.
{{creature mutation|Psychometry|3|9}}