Template:Creature mutation: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(add objid, remove joinkey)
mNo edit summary
Line 3: Line 3:
|MutationLevel=Integer
|MutationLevel=Integer
|Bonus=Integer
|Bonus=Integer
|JoinKey=String
|ObjectID=String}}</noinclude><includeonly>{{#cargo_store:_table=CreatureMutations
|ObjectID=String}}</noinclude><includeonly>{{#cargo_store:_table=CreatureMutations
|Mutation={{{1|}}}
|Mutation={{{1|}}}
|MutationLevel={{{2|0}}}
|MutationLevel={{{2|0}}}
|Bonus={{modifier|{{{3|16}}}}}
|Bonus={{modifier|{{{3|16}}} }}
|JoinKey={{BASEPAGENAME}}
|ObjectID={{#var:id|}} }}<!----
|ObjectID={{#var:id|}} }}<!----



Revision as of 17:48, 5 February 2021

This template defines the table "CreatureMutations". View table.

Template-info.png Documentation

Template for use in Template:Character only.

The first argument is the mutation name, and the second is the mutation level (defaults to 0).

{{creature mutation|Burrowing Claws|3}}
Burrowing Claws (3)

If mutation level is 0(or not set), the mutation level will not be shown (used for 1 pt mutations). If the mutation is a defect, a (D) will automatically be added:

{{creature mutation|Albino}}
Albino (D)

This template also takes a third argument, the ego value of a creature. If the mutation is a mental mutation, it will add bonus levels based on the ego modifier.

{{creature mutation|Psychometry|3|9}}
Psychometry (3-4)